You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The shade and select colormap buttons are not working correctly if the MD_object has already been loaded. Steps to reproduce:
Load an MD file
Open an ovito script and enable property calculation (e.g. centrosymmetry)
Reload file
Update "select shader" to specify "Centrosymmetry"
Click shade
Result: the MD object is not shaded
Desired behavior would include:
The "select shader" box should be a dropdown menu showing all available properties
When the "select shader" box is updated, the "data min" and "data max" values should change accordingly
When the shade button is clicked, update the texture.
I think this is the result of safeguards put in place to keep shaders from being overwritten. Let's change tactics instead and risk overwriting the existing shaders, and add safeguards later.
The text was updated successfully, but these errors were encountered:
The shade and select colormap buttons are not working correctly if the MD_object has already been loaded. Steps to reproduce:
Result: the MD object is not shaded
Desired behavior would include:
I think this is the result of safeguards put in place to keep shaders from being overwritten. Let's change tactics instead and risk overwriting the existing shaders, and add safeguards later.
The text was updated successfully, but these errors were encountered: