You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I have a project SeaPlayer. There I use my add-on over sounddevice - seaplayer-audio.
I am faced with the problem of different sampling rates. For example: the audio output has a sampling rate of 44100, and the audio file has a sampling rate of 48000. In this case, the audio will be played a little slower than it should (8.13% slower). But if the sampling rate differs by more than 8%, or conditionally by 300%, in this case: the audio is heavily distorted.
My question goes like this: Is there a way to quickly change samplerate and channels WITHOUT completely reinitializing the class?
The text was updated successfully, but these errors were encountered:
Synopsis
I have a project
SeaPlayer
. There I use my add-on oversounddevice
-seaplayer-audio
.I am faced with the problem of different sampling rates.
For example: the audio output has a sampling rate of 44100, and the audio file has a sampling rate of 48000. In this case, the audio will be played a little slower than it should (8.13% slower). But if the sampling rate differs by more than 8%, or conditionally by 300%, in this case: the audio is heavily distorted.
My question goes like this: Is there a way to quickly change samplerate and channels WITHOUT completely reinitializing the class?
The text was updated successfully, but these errors were encountered: