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index.js
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const fs = require('node:fs')
const path = require('node:path')
const { Client, Collection, Events, GatewayIntentBits } = require('discord.js')
require('dotenv').config()
const express = require('express')
const app = express()
const client = new Client({ intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
] })
client.commands = new Collection()
const foldersPath = path.join(__dirname, 'modules')
const moduleFolders = fs.readdirSync(foldersPath)
for (const folder of moduleFolders) {
const modulesPath = path.join(foldersPath, folder)
const commandFiles = fs.readdirSync(modulesPath).filter(file => file.endsWith('_sgcmd.js'))
for (const file of commandFiles) {
const filePath = path.join(modulesPath, file)
const module = require(filePath)
if ('data' in module && 'execute' in module && 'meta' in module) {
if (!module.meta.enabled) continue;
client.commands.set(module.data.name, module)
console.log(`[COMMAND LOADER] Loaded command: ${module.meta.name}`)
} else {
console.log(`[COMMAND LOADER] The command at ${filePath} is missing a required "data", "meta", or "execute" property.`)
}
}
}
client.on(Events.InteractionCreate, async interaction => {
if (!interaction.isChatInputCommand()) return
const command = interaction.client.commands.get(interaction.commandName)
if (!command) {
console.error(`No command matching ${interaction.commandName} was found.`)
return
}
try {
await command.execute(interaction)
} catch (error) {
console.error(error)
if (interaction.replied || interaction.deferred) {
await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true })
} else {
await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true })
}
}
})
// Please ignore the webserver crap I am totally not scamming heroku with this.
app.use(express.static('public'))
app.get('/', function (req, res) {
res.send('snowgoose.')
})
app.listen(process.env.PORT || 3000,
() => console.log('[WEBSERVER] Server is running...'))
client.once(Events.ClientReady, c => {
console.log(`[DISCORD CLIENT] Ready! Logged in as ${c.user.tag}`)
console.log('[MODULE RUNNER] Starting modules...')
for (const folder of moduleFolders) {
const modulesPath = path.join(foldersPath, folder)
const moduleFiles = fs.readdirSync(modulesPath).filter(file => file.endsWith('_sgmod.js'))
for (const file of moduleFiles) {
const filePath = path.join(modulesPath, file)
const module = require(filePath)
if ('data' in module && 'execute' in module && 'meta' in module) {
if (!module.meta.enabled) continue;
console.log(`[MODULE LOADER] Loaded module: ${module.meta.name}`)
module.execute(client)
console.log(`[MODULE LOADER] Started module: ${module.meta.name}`)
} else {
console.log(`[MODULE LOADER] The module at ${filePath} is missing a required "data", "meta", or "execute" property (The module is already loaded, so it will crash).`)
}
}
}
})
client.login(process.env.DISCORD_BOT_TOKEN)