diff --git a/.bee/docs/html.doxyfile b/.bee/docs/html.doxyfile
index 44b1e9520..d7ec88f1a 100644
--- a/.bee/docs/html.doxyfile
+++ b/.bee/docs/html.doxyfile
@@ -5,7 +5,7 @@
#---------------------------------------------------------------------------
DOXYFILE_ENCODING = UTF-8
PROJECT_NAME = "Entitas"
-PROJECT_NUMBER = 1.9.0
+PROJECT_NUMBER = 1.9.1
PROJECT_BRIEF = "Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity"
PROJECT_LOGO = ".bee/docs/docs-logo.png"
OUTPUT_DIRECTORY = "Build/docs"
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 4770034e4..95f5df292 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,3 +1,7 @@
+## [1.9.1] - 2018-11-03
+### Added
+- Fix MultiReactive system retaining entities multiple times #818
+
## [1.9.0] - 2018-11-03
### Added
- Optimize generated code #780
diff --git a/Entitas/Entitas/version.txt b/Entitas/Entitas/version.txt
index f8e233b27..9ab8337f3 100644
--- a/Entitas/Entitas/version.txt
+++ b/Entitas/Entitas/version.txt
@@ -1 +1 @@
-1.9.0
+1.9.1
diff --git a/Libraries/Dependencies/DesperateDevs/DesperateDevs.Analytics.dll b/Libraries/Dependencies/DesperateDevs/DesperateDevs.Analytics.dll
index 9c959378b..5ef58e375 100644
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diff --git a/Libraries/Dependencies/DesperateDevs/DesperateDevs.CodeGeneration.CodeGenerator.Unity.Editor.dll b/Libraries/Dependencies/DesperateDevs/DesperateDevs.CodeGeneration.CodeGenerator.Unity.Editor.dll
index 8988d1453..6314d40bb 100644
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diff --git a/Libraries/Dependencies/DesperateDevs/DesperateDevs.CodeGeneration.CodeGenerator.dll b/Libraries/Dependencies/DesperateDevs/DesperateDevs.CodeGeneration.CodeGenerator.dll
index 193a70f86..550f0a11b 100644
Binary files a/Libraries/Dependencies/DesperateDevs/DesperateDevs.CodeGeneration.CodeGenerator.dll and b/Libraries/Dependencies/DesperateDevs/DesperateDevs.CodeGeneration.CodeGenerator.dll differ
diff --git a/Libraries/Dependencies/DesperateDevs/DesperateDevs.CodeGeneration.Plugins.dll b/Libraries/Dependencies/DesperateDevs/DesperateDevs.CodeGeneration.Plugins.dll
index c671a68a5..62c6d641c 100644
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diff --git a/Libraries/Dependencies/DesperateDevs/DesperateDevs.CodeGeneration.Unity.Plugins.dll b/Libraries/Dependencies/DesperateDevs/DesperateDevs.CodeGeneration.Unity.Plugins.dll
index 35340e22f..6f0bb9d3b 100644
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diff --git a/Libraries/Dependencies/DesperateDevs/DesperateDevs.CodeGeneration.dll b/Libraries/Dependencies/DesperateDevs/DesperateDevs.CodeGeneration.dll
index 642d54ea7..74059bc82 100644
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diff --git a/Libraries/Dependencies/DesperateDevs/DesperateDevs.Logging.dll b/Libraries/Dependencies/DesperateDevs/DesperateDevs.Logging.dll
index 1db03ed11..ca849e665 100644
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diff --git a/Libraries/Dependencies/DesperateDevs/DesperateDevs.Networking.dll b/Libraries/Dependencies/DesperateDevs/DesperateDevs.Networking.dll
index aa4729760..754b820d6 100644
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diff --git a/Libraries/Dependencies/DesperateDevs/DesperateDevs.Serialization.dll b/Libraries/Dependencies/DesperateDevs/DesperateDevs.Serialization.dll
index eed885d10..313768d77 100644
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diff --git a/Libraries/Dependencies/DesperateDevs/DesperateDevs.Unity.Editor.dll b/Libraries/Dependencies/DesperateDevs/DesperateDevs.Unity.Editor.dll
index 3c655bfe9..2666fe26c 100644
Binary files a/Libraries/Dependencies/DesperateDevs/DesperateDevs.Unity.Editor.dll and b/Libraries/Dependencies/DesperateDevs/DesperateDevs.Unity.Editor.dll differ
diff --git a/Libraries/Dependencies/DesperateDevs/DesperateDevs.Utils.dll b/Libraries/Dependencies/DesperateDevs/DesperateDevs.Utils.dll
index a5e0e577b..fafb10a05 100644
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diff --git a/docs/_abstract_entity_index_8cs_source.html b/docs/_abstract_entity_index_8cs_source.html
index 471cee228..361453a9a 100644
--- a/docs/_abstract_entity_index_8cs_source.html
+++ b/docs/_abstract_entity_index_8cs_source.html
@@ -31,7 +31,7 @@
-
1 using System.Collections.Generic;
15 readonly List<TEntity> _buffer;
16 string _toStringCache;
20 _buffer =
new List<TEntity>();
24 _collectors = collectors;
25 _buffer =
new List<TEntity>();
32 protected abstract bool Filter(TEntity entity);
34 protected abstract void Execute(List<TEntity> entities);
40 for (
int i = 0; i < _collectors.Length; i++) {
41 _collectors[i].Activate();
50 for (
int i = 0; i < _collectors.Length; i++) {
51 _collectors[i].Deactivate();
57 for (
int i = 0; i < _collectors.Length; i++) {
58 _collectors[i].ClearCollectedEntities();
65 for (
int i = 0; i < _collectors.Length; i++) {
66 var collector = _collectors[i];
67 if (collector.count != 0) {
68 foreach (var e
in collector.GetCollectedEntities<TEntity>()) {
75 collector.ClearCollectedEntities();
79 if (_buffer.Count != 0) {
83 for (
int i = 0; i < _buffer.Count; i++) {
84 _buffer[i].Release(
this);
91 public override string ToString() {
92 if (_toStringCache == null) {
93 _toStringCache =
"MultiReactiveSystem(" + GetType().Name +
")";
96 return _toStringCache;
99 ~MultiReactiveSystem() {
+
1 using System.Collections.Generic;
15 readonly HashSet<TEntity> _collectedEntities;
16 readonly List<TEntity> _buffer;
17 string _toStringCache;
21 _collectedEntities =
new HashSet<TEntity>();
22 _buffer =
new List<TEntity>();
26 _collectors = collectors;
27 _collectedEntities =
new HashSet<TEntity>();
28 _buffer =
new List<TEntity>();
35 protected abstract bool Filter(TEntity entity);
37 protected abstract void Execute(List<TEntity> entities);
43 for (
int i = 0; i < _collectors.Length; i++) {
44 _collectors[i].Activate();
53 for (
int i = 0; i < _collectors.Length; i++) {
54 _collectors[i].Deactivate();
60 for (
int i = 0; i < _collectors.Length; i++) {
61 _collectors[i].ClearCollectedEntities();
68 for (
int i = 0; i < _collectors.Length; i++) {
69 var collector = _collectors[i];
70 if (collector.count != 0) {
71 _collectedEntities.UnionWith(collector.GetCollectedEntities<TEntity>());
72 collector.ClearCollectedEntities();
76 foreach (var e
in _collectedEntities) {
83 if (_buffer.Count != 0) {
87 for (
int i = 0; i < _buffer.Count; i++) {
88 _buffer[i].Release(
this);
90 _collectedEntities.Clear();
96 public override string ToString() {
97 if (_toStringCache == null) {
98 _toStringCache =
"MultiReactiveSystem(" + GetType().Name +
")";
101 return _toStringCache;
104 ~MultiReactiveSystem() {
abstract ICollector [] GetTrigger(TContexts contexts)
Specify the collector that will trigger the ReactiveSystem.
-
+
-
+
abstract bool Filter(TEntity entity)
This will exclude all entities which don't pass the filter.
-
+
-
void Clear()
Clears all accumulated changes.
+
void Clear()
Clears all accumulated changes.
diff --git a/docs/_primary_entity_index_8cs_source.html b/docs/_primary_entity_index_8cs_source.html
index e30c6b592..bc0c1df1d 100644
--- a/docs/_primary_entity_index_8cs_source.html
+++ b/docs/_primary_entity_index_8cs_source.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/_public_member_info_entity_extension_8cs_source.html b/docs/_public_member_info_entity_extension_8cs_source.html
index 542a703be..9c87f39b2 100644
--- a/docs/_public_member_info_entity_extension_8cs_source.html
+++ b/docs/_public_member_info_entity_extension_8cs_source.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/_reactive_system_8cs_source.html b/docs/_reactive_system_8cs_source.html
index ffc704e62..8c596b1b8 100644
--- a/docs/_reactive_system_8cs_source.html
+++ b/docs/_reactive_system_8cs_source.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/_safe_a_e_r_c_8cs_source.html b/docs/_safe_a_e_r_c_8cs_source.html
index 01d43c248..0d99e6634 100644
--- a/docs/_safe_a_e_r_c_8cs_source.html
+++ b/docs/_safe_a_e_r_c_8cs_source.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/_systems_8cs_source.html b/docs/_systems_8cs_source.html
index 3d67c06cd..43570055f 100644
--- a/docs/_systems_8cs_source.html
+++ b/docs/_systems_8cs_source.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/_trigger_on_event_8cs_source.html b/docs/_trigger_on_event_8cs_source.html
index ef0ad5646..433dcb198 100644
--- a/docs/_trigger_on_event_8cs_source.html
+++ b/docs/_trigger_on_event_8cs_source.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/_trigger_on_event_matcher_extension_8cs_source.html b/docs/_trigger_on_event_matcher_extension_8cs_source.html
index b0ffc622a..0f5b05e18 100644
--- a/docs/_trigger_on_event_matcher_extension_8cs_source.html
+++ b/docs/_trigger_on_event_matcher_extension_8cs_source.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/_unsafe_a_e_r_c_8cs_source.html b/docs/_unsafe_a_e_r_c_8cs_source.html
index 508d590ab..15f473c76 100644
--- a/docs/_unsafe_a_e_r_c_8cs_source.html
+++ b/docs/_unsafe_a_e_r_c_8cs_source.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/annotated.html b/docs/annotated.html
index 3936c2e0e..20b82ca3c 100644
--- a/docs/annotated.html
+++ b/docs/annotated.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_abstract_entity_index-members.html b/docs/class_entitas_1_1_abstract_entity_index-members.html
index cb2cf16e2..b8599b29f 100644
--- a/docs/class_entitas_1_1_abstract_entity_index-members.html
+++ b/docs/class_entitas_1_1_abstract_entity_index-members.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_abstract_entity_index.html b/docs/class_entitas_1_1_abstract_entity_index.html
index df96fe204..1d7345c16 100644
--- a/docs/class_entitas_1_1_abstract_entity_index.html
+++ b/docs/class_entitas_1_1_abstract_entity_index.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_collection_extension-members.html b/docs/class_entitas_1_1_collection_extension-members.html
index 7056ba987..852b1e4e8 100644
--- a/docs/class_entitas_1_1_collection_extension-members.html
+++ b/docs/class_entitas_1_1_collection_extension-members.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_collection_extension.html b/docs/class_entitas_1_1_collection_extension.html
index 9b686b083..25e5e1b3a 100644
--- a/docs/class_entitas_1_1_collection_extension.html
+++ b/docs/class_entitas_1_1_collection_extension.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_collector-members.html b/docs/class_entitas_1_1_collector-members.html
index b9b7b2bba..4ff9a87e7 100644
--- a/docs/class_entitas_1_1_collector-members.html
+++ b/docs/class_entitas_1_1_collector-members.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_collector.html b/docs/class_entitas_1_1_collector.html
index b9fbb31a1..e59a8e88c 100644
--- a/docs/class_entitas_1_1_collector.html
+++ b/docs/class_entitas_1_1_collector.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_collector_context_extension-members.html b/docs/class_entitas_1_1_collector_context_extension-members.html
index 0e651d1be..d2ffc9d3d 100644
--- a/docs/class_entitas_1_1_collector_context_extension-members.html
+++ b/docs/class_entitas_1_1_collector_context_extension-members.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_collector_context_extension.html b/docs/class_entitas_1_1_collector_context_extension.html
index c68316e4c..d1e3a3b33 100644
--- a/docs/class_entitas_1_1_collector_context_extension.html
+++ b/docs/class_entitas_1_1_collector_context_extension.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_collector_exception-members.html b/docs/class_entitas_1_1_collector_exception-members.html
index c5643bf3d..fa60a5e09 100644
--- a/docs/class_entitas_1_1_collector_exception-members.html
+++ b/docs/class_entitas_1_1_collector_exception-members.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_collector_exception.html b/docs/class_entitas_1_1_collector_exception.html
index 5206b43c7..4340eeb53 100644
--- a/docs/class_entitas_1_1_collector_exception.html
+++ b/docs/class_entitas_1_1_collector_exception.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_context-members.html b/docs/class_entitas_1_1_context-members.html
index 6ddbf9631..996a8669f 100644
--- a/docs/class_entitas_1_1_context-members.html
+++ b/docs/class_entitas_1_1_context-members.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_context.html b/docs/class_entitas_1_1_context.html
index 022e649f2..8bb83243e 100644
--- a/docs/class_entitas_1_1_context.html
+++ b/docs/class_entitas_1_1_context.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_context_does_not_contain_entity_exception-members.html b/docs/class_entitas_1_1_context_does_not_contain_entity_exception-members.html
index 9f3cbf915..246e65e42 100644
--- a/docs/class_entitas_1_1_context_does_not_contain_entity_exception-members.html
+++ b/docs/class_entitas_1_1_context_does_not_contain_entity_exception-members.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_context_does_not_contain_entity_exception.html b/docs/class_entitas_1_1_context_does_not_contain_entity_exception.html
index a20defdf0..b87e2ff8c 100644
--- a/docs/class_entitas_1_1_context_does_not_contain_entity_exception.html
+++ b/docs/class_entitas_1_1_context_does_not_contain_entity_exception.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_context_entity_index_does_already_exist_exception-members.html b/docs/class_entitas_1_1_context_entity_index_does_already_exist_exception-members.html
index dfdc44832..3fc0e7a22 100644
--- a/docs/class_entitas_1_1_context_entity_index_does_already_exist_exception-members.html
+++ b/docs/class_entitas_1_1_context_entity_index_does_already_exist_exception-members.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_context_entity_index_does_already_exist_exception.html b/docs/class_entitas_1_1_context_entity_index_does_already_exist_exception.html
index 1c1b85317..e312545ed 100644
--- a/docs/class_entitas_1_1_context_entity_index_does_already_exist_exception.html
+++ b/docs/class_entitas_1_1_context_entity_index_does_already_exist_exception.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_context_entity_index_does_not_exist_exception-members.html b/docs/class_entitas_1_1_context_entity_index_does_not_exist_exception-members.html
index ad902d00f..bf40be24b 100644
--- a/docs/class_entitas_1_1_context_entity_index_does_not_exist_exception-members.html
+++ b/docs/class_entitas_1_1_context_entity_index_does_not_exist_exception-members.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_context_entity_index_does_not_exist_exception.html b/docs/class_entitas_1_1_context_entity_index_does_not_exist_exception.html
index b9a8a6626..dd9f13a0a 100644
--- a/docs/class_entitas_1_1_context_entity_index_does_not_exist_exception.html
+++ b/docs/class_entitas_1_1_context_entity_index_does_not_exist_exception.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_context_extension-members.html b/docs/class_entitas_1_1_context_extension-members.html
index 28c8e0d16..19d60cf38 100644
--- a/docs/class_entitas_1_1_context_extension-members.html
+++ b/docs/class_entitas_1_1_context_extension-members.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_context_extension.html b/docs/class_entitas_1_1_context_extension.html
index 3fbf54e57..47ba53996 100644
--- a/docs/class_entitas_1_1_context_extension.html
+++ b/docs/class_entitas_1_1_context_extension.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_context_info-members.html b/docs/class_entitas_1_1_context_info-members.html
index 79580d782..4e2d79a98 100644
--- a/docs/class_entitas_1_1_context_info-members.html
+++ b/docs/class_entitas_1_1_context_info-members.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_context_info.html b/docs/class_entitas_1_1_context_info.html
index 6ecaa0b1f..da9798b81 100644
--- a/docs/class_entitas_1_1_context_info.html
+++ b/docs/class_entitas_1_1_context_info.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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@@ -31,7 +31,7 @@
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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--- a/docs/class_entitas_1_1_context_info_exception.html
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@@ -31,7 +31,7 @@
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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@@ -31,7 +31,7 @@
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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@@ -31,7 +31,7 @@
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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@@ -31,7 +31,7 @@
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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--- a/docs/class_entitas_1_1_entitas_exception.html
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@@ -31,7 +31,7 @@
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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@@ -31,7 +31,7 @@
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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@@ -31,7 +31,7 @@
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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@@ -31,7 +31,7 @@
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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@@ -31,7 +31,7 @@
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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@@ -31,7 +31,7 @@
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_entity_index.html b/docs/class_entitas_1_1_entity_index.html
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
- 1.9.0
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
- 1.9.0
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_entity_is_already_retained_by_owner_exception-members.html b/docs/class_entitas_1_1_entity_is_already_retained_by_owner_exception-members.html
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@@ -31,7 +31,7 @@
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
- 1.9.0
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Entitas
- 1.9.0
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
- 1.9.0
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
- 1.9.0
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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@@ -31,7 +31,7 @@
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
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Entitas
- 1.9.0
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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Entitas
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Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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+++ b/docs/class_entitas_1_1_multi_reactive_system-members.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
diff --git a/docs/class_entitas_1_1_multi_reactive_system.html b/docs/class_entitas_1_1_multi_reactive_system.html
index 8898d363d..4e217d4ef 100644
--- a/docs/class_entitas_1_1_multi_reactive_system.html
+++ b/docs/class_entitas_1_1_multi_reactive_system.html
@@ -31,7 +31,7 @@
|
Entitas
- 1.9.0
+ 1.9.1
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
|
@@ -186,7 +186,7 @@
@@ -216,7 +216,7 @@