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Roadmap

Simon Schmid edited this page Nov 22, 2015 · 20 revisions

Planned or in development

Entitas
  • Better error messages with hints
Entitas.CodeGenerator
  • Optional custom method name for flag components, e.g. e.shouldBeDestroyed = true

Research

Entitas
  • Improving matcher performance by utilising bitwise comparisons
Entitas.CodeGenerator
  • Find a nice solution to generate files, even when the solution does not compile
  • Experiment with roslyn

Uncertain

Entitas.CodeGenerator
  • Generate multiple pool and entity types based on pool attributes (e.g. UIPool, UIEntity) which only offer code completion for supported components
Entitas.Unity.VisualDebugging
  • IComponentDrawer, draws not only the type, but the whole component
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