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Done is better than perfect.
Indie game developer and engineer / 10 years of Unity and C# exp / CI
- Osaka, Japan
- @makihiro_dev
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9 repositories
Non-blocking screen capture example with asynchronous GPU readback
A demo implementation of Unity Entity Component System with NavMesh
A 2D outline shader for SpriteRenderers in Unity, using Shader Graph and Universal RP.
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).
shapez is an open source base building game on Steam inspired by factorio!
The DOTS project used for the presentation Converting Your Game to DOTS