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Oculus Go: Controller moves when rotate head/glass #21

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whatisor opened this issue Aug 12, 2018 · 2 comments
Open

Oculus Go: Controller moves when rotate head/glass #21

whatisor opened this issue Aug 12, 2018 · 2 comments

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@whatisor
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When we rotate our head, we expect controller is static (like native application).

@whatisor whatisor changed the title Oculus Go: Controller moves when rotate head Oculus Go: Controller moves when rotate head/glass Aug 12, 2018
@stewdio
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stewdio commented Aug 13, 2018

The 3DoF arm model could probably use a serious review. Would you like to look further into that? You’d be helping a very large group of people out with that one 😉

@whatisor
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I just did a simple fix :). Remove the quaternion factor from the head, it is unnecessary.
//this.armModel.setHeadOrientation( this.head.quaternion )

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