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build.zig
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const std = @import("std");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const backend = b.option([]const u8, "backend", "Backend");
const tuile = if (backend) |back|
b.dependency("tuile", .{ .backend = back })
else
b.dependency("tuile", .{});
const executables: []const []const u8 = &.{
"demo",
"input",
"threads",
"checkbox",
"fps_counter",
"event_handler",
"palette",
};
inline for (executables) |name| {
const exe = b.addExecutable(.{
.name = name,
.root_source_file = b.path("src/" ++ name ++ ".zig"),
.target = target,
.optimize = optimize,
});
exe.root_module.addImport("tuile", tuile.module("tuile"));
b.installArtifact(exe);
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step(name, "Run " ++ name ++ " example");
run_step.dependOn(&run_cmd.step);
}
}