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Reverb 1 produces noise for polyphonic channels on patch load #989
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my rough guess here (but probably don't have time to look today) is on patch load the order of creating the poly channels is peculiar and i have a path through that which skips an init; and that init leave garbage in the buffers on windows; and that creates the noise. But need to walk the code in poly mode to test that. |
Ahh I think I see it. Can repro on mac if i do a little pathological thing and my fix fixes it. Stay tuned... it might be an easy fix. |
My bet is this also addresses surge-synthesizer#989 startup poly problem
My bet is this also addresses #989 startup poly problem
@Miff-Real can you test the nightly https://github.com/surge-synthesizer/surge-rack/releases/tag/Nightly if it fixes it I can shuffle it into the library. Thanks! |
Ok. Well that means I’ll have to boot windows and make a windows rack dev environment. That’s gonna be a bit… wonder what it is gonna turn out to be |
Appears to be specific to Windows, can be reproduced by a simple patch like so:
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