From b7606f400a890449f730ae651e35b4286d7b2216 Mon Sep 17 00:00:00 2001 From: Daniel Ong Date: Tue, 4 Sep 2018 15:53:57 -0700 Subject: [PATCH 1/3] Updated README.md Removed "to do" section in favor of using Issues --- README.md | 19 +------------------ 1 file changed, 1 insertion(+), 18 deletions(-) diff --git a/README.md b/README.md index dcfddd6..eff47d3 100644 --- a/README.md +++ b/README.md @@ -18,25 +18,8 @@ During hunts, this mod displays the percent of total team damage done and the [e ## Contributing Guide -Contributions are welcome. Feel free to make an issue or pull request. This project is licensed under the MIT license. +Contributions and forks are welcome. Please take a look at our Issues and Projects pages and feel free to make an issue or pull request. This project is licensed under the MIT license. ## Credits [Original mod](https://www.nexusmods.com/monsterhunterworld/mods/88) by [hqvrrsc4](https://www.nexusmods.com/monsterhunterworld/users/7950104). Modified with permission. - -## Todo - -### Basic Functionality -- [x] Implement DPS calculation -- [x] Fix numbers for subsequent hunts -- [ ] Fix post hunt DPS calculation. Maybe store the last damage timestamp and use that as the end time for calculating overall DPS -- [ ] Fix negative values DPS values - -### UI/UX -- [ ] Fix character clipping -- [ ] Improve overlay UI - -### Misc. -- [ ] Publish to NexusMods -- [ ] Add a license to this repo -- [ ] Add more details and screenshots to the README From 5442da60b8823542202e3afa8f0437a3ac643456 Mon Sep 17 00:00:00 2001 From: Daniel Ong Date: Tue, 4 Sep 2018 16:03:04 -0700 Subject: [PATCH 2/3] Update README.md --- README.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index eff47d3..fa6cee1 100644 --- a/README.md +++ b/README.md @@ -7,14 +7,13 @@ During hunts, this mod displays the percent of total team damage done and the [e ## Instructions -1. Run Monster Hunter: World -2. Run this mod and adjust the position and size of the overlay +1. Run Monster Hunter: World in borderless windowed mode +2. Run this mod and adjust the position/size of the overlay 3. Enjoy the hunt! ## Known Limitations/Bugs - Post-hunt DPS is low because it includes the 60/20 seconds period after the hunt and the time spent in the post-hunt summary pages (possibly). -- Negative intial DPS values during hunts. ## Contributing Guide From 269faab04da68222db8241423a72e745107cb88d Mon Sep 17 00:00:00 2001 From: Daniel Ong Date: Wed, 5 Sep 2018 11:16:24 -0700 Subject: [PATCH 3/3] Update README.md --- README.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index fa6cee1..89fbdd8 100644 --- a/README.md +++ b/README.md @@ -4,6 +4,8 @@ This mod displays the damage breakdown and DPS of your current team. During hunts, this mod displays the percent of total team damage done and the [exponential moving average](https://en.wikipedia.org/wiki/Moving_average#Exponential_moving_average) of DPS of each player. After hunts, this mod displays the damage, percent of total team damage, and the overall DPS of each player. +Distributed on [Nexus Mods](https://www.nexusmods.com/monsterhunterworld/mods/105). + ## Instructions @@ -11,13 +13,12 @@ During hunts, this mod displays the percent of total team damage done and the [e 2. Run this mod and adjust the position/size of the overlay 3. Enjoy the hunt! -## Known Limitations/Bugs - -- Post-hunt DPS is low because it includes the 60/20 seconds period after the hunt and the time spent in the post-hunt summary pages (possibly). ## Contributing Guide -Contributions and forks are welcome. Please take a look at our Issues and Projects pages and feel free to make an issue or pull request. This project is licensed under the MIT license. +Contributions and forks are welcome. Please take a look at our Issues and Projects pages and feel free to make an issue or pull request. This project is licensed under the MIT license. + +The minimum supported version of Visual Studio is 10.0.40219.1 but we recommend using 15.0.28010.2016 or later. ## Credits