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After leaving the block explorer running for a while, the active blocks state never gets purged which renders too many blocks. Either we can have a set upper limit where the graph starts looking wrong and the state action shifts off old blocks when it pushes on new ones once it has hit that limit.
The text was updated successfully, but these errors were encountered:
After leaving the block explorer running for a while, the active blocks state never gets purged which renders too many blocks. Either we can have a set upper limit where the graph starts looking wrong and the state action shifts off old blocks when it pushes on new ones once it has hit that limit.
![image](https://user-images.githubusercontent.com/41575888/84755852-6585b880-afc2-11ea-89d5-9a6c3f811415.png)
The text was updated successfully, but these errors were encountered: