Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Samus #1

Open
5 of 14 tasks
thejacer87 opened this issue Jan 17, 2021 · 0 comments
Open
5 of 14 tasks

Samus #1

thejacer87 opened this issue Jan 17, 2021 · 0 comments
Assignees
Labels
samus anything relating to the character model

Comments

@thejacer87
Copy link
Owner

thejacer87 commented Jan 17, 2021

probably going to scrap everything

But if i decide to fix what we have already:

To do's

  • fix aiming/anitmations
  • damage and energy tanks
  • decide floaty-ness: a la like metroid or zero/am2r?
  • power ups:
    • Morph Ball
    • Missile
    • Long Beam
    • Energy Tank
    • Bombs
    • Ice Beam
    • High Jump Boots
    • Varia Suit
    • Screw Attack
    • Wave Beam

Need to nail down how i want to handle the state machines for samus

also need to think about whether to separate the top half from the lower half of samus

@thejacer87 thejacer87 self-assigned this Jan 17, 2021
@thejacer87 thejacer87 added the samus anything relating to the character model label Jan 18, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
samus anything relating to the character model
Projects
None yet
Development

No branches or pull requests

1 participant