- Fix zombie turn
- New icon
- Fix Cut but connected to fallow land
- Draw game
- Game over card
- Change font for consistency with rules leaflet + better translation support
- Better size/position of the victory flash screen + more visible "hide" button
- New tiles
- New cards
- Fix: When player cannot move, they should be able to end turn
- Fix: Error on each turn due to missing callbacks
- Fix 18923: End game with bribe
- Fix: Undoing a turn where a Watchdog or Highvoltage just finished reactive them
- Fix: 3 path in the SWO part are incorrectly marked as border for Hay Bales
- Serialize commands to server
- Fix chat
- Undo
- Fix dynamite display
- moves tooltip
- cardcount tooltip
- goal tooltip
- Fix bribe (regissade/reduce fence length/shared goal victory condition)
- Fix Hotseat game on BGA
- Fix spectators on BGA
- Fix css on BGA
- Max 6 cards
- Tooltips everywhere
- Max 8 haybales
- Fix player name in min chat
- Fix player name in chat
- Split the Play with strangers part
-
Fix chat sync
-
Persist table chat
- Persist table chat
- Table chat !
- Reset version to -1 on cancel / start new
- Fix hash bug
- Fix hash bug
- Facebook and twitter meta
- Show open arena option when no public game
- Play with strangers
- Add kickstarter link
- Add social media links
- Rules link
- Video link
- Online help
- Help for power down
- Fix #27: Watchdog should protect from Bribe
- Inline help
- Focus in login/register/join text fields
- Enter in login/register/join text fields
- Description and text on login/register
- Longer TTL for verification codes
- Fix subscription stream parsing, following saved commands
- Save commands with correlation ids
- Fix #13: Hay bale should not block an opponent
- Fix #1: Select game goal
- Check no fence for helicopter in decide
- Fix #26: Prevent helicopter use when no player has no fence
- Fix #11: Make Fallow land visible
- Fix #4: Take fallow land into account for victory
- Fix #7: Shuffled discard pile when no card left
- Fix #25: Disable cards when it's not player's turn
- Better victory screen
- Change url in join script to avoid losing game on refresh
- Better individual goal
- Better join screen on phones
- Fix #6: Show played card
- Show active bonus on players
- Fix #16: make watchdog visible
- Fix #15: make highvoltage visible
- Use flex boxes for players dashboard
- smaller font for smaller screens
- Hide card text for cards that need to select target on board
- Fix #22: Bad move display when selecting first crossroad
- Fix #24: Skip turn if no move is possible
- Fix #23: Should be Powered after helicopter
- Fix #18: Show reasons for impossible movements
- Fix #21: Don't bribe start of fence
- Fix nitro+2
- Show cards descriptions
- hide less board with players dashboards
- more async
- Show goal
- Fix #5: show moves / capacity
- Collapsible players dashboard
- Async server
- Initial release