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space-invaders

A simple video game on an FPGA.

Gameplay

  • The player starts with 3 lives. Each time the player is hit by a missile, one life is lost. The player loses when no more lives remain.
  • The player's score is increased by one each time an invader is shot down. The player wins the game when no more invaders remain.

Hardware

  • Nexys3 Spartan 6 FPGA board
  • Left and right buttons for player movement
  • Shoot button for the player's laser
  • Reset button that returns the game to its initial state at any point
  • 3 seven-segment displays for the player's lives and score count
  • External monitor to display the game via VGA output

Implementation

Read more about the game implementation here.