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GameDemo.java
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/*
A simple bowling score calculator
Copyright (C) 2020 Sylvain Hallé
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package stev.bowling;
/**
* Simple file showing the usage of the {@link Game} and {@link Frame} objects
* to calculate and display the score in a bowling game.
*/
public class GameDemo
{
/**
* The main method of the program
* @param args Command line arguments (ignored)
*/
public static void main(String[] args)
{
Game g = new Game();
g.addFrame(new NormalFrame(1).setPinsDown(1, 3).setPinsDown(2, 6));
g.addFrame(new NormalFrame(2).setPinsDown(1, 10));
g.addFrame(new NormalFrame(3).setPinsDown(1, 5).setPinsDown(2, 0));
g.addFrame(new NormalFrame(4).setPinsDown(1, 1).setPinsDown(2, 9));
g.addFrame(new NormalFrame(5).setPinsDown(1, 10));
g.addFrame(new NormalFrame(6).setPinsDown(1, 0).setPinsDown(2, 0));
g.addFrame(new NormalFrame(7).setPinsDown(1, 0).setPinsDown(2, 6));
g.addFrame(new NormalFrame(8).setPinsDown(1, 10));
g.addFrame(new NormalFrame(9).setPinsDown(1, 2).setPinsDown(2, 8));
g.addFrame(new LastFrame(10).setPinsDown(1, 1).setPinsDown(2, 9).setPinsDown(3, 3));
System.out.println(g);
}
}