diff --git a/ElvUI/Cata/Modules/Skins/Talent.lua b/ElvUI/Cata/Modules/Skins/Talent.lua index ff4babedbb..0d463bf0df 100644 --- a/ElvUI/Cata/Modules/Skins/Talent.lua +++ b/ElvUI/Cata/Modules/Skins/Talent.lua @@ -22,13 +22,14 @@ local function GlyphFrame_Update() local talentFrame = _G.PlayerTalentFrame local talentGroup = talentFrame and talentFrame.talentGroup if talentGroup then + local l, r, t, b = unpack(E.TexCoords) for i = 1, _G.NUM_GLYPH_SLOTS do local glyph = _G['GlyphFrameGlyph'..i] if glyph and glyph.icon then local _, _, _, _, iconFilename = _G.GetGlyphSocketInfo(i, talentGroup) if iconFilename then glyph.icon:SetTexture(iconFilename) - glyph.icon:SetTexCoord(unpack(E.TexCoords)) + glyph.icon:SetTexCoord(l, r, t, b) else glyph.icon:SetTexture([[Interface\Spellbook\UI-Glyph-Rune-]]..i) glyph.icon:SetTexCoord(0, 1, 0, 1)