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When I'm in the darkflame cleft, the progress/status bar for the candel throws the following error message
Message: ...ace/AddOns/Tukui/Modules/Miscellaneous/UIWidgets.lua:11: calling 'SetAlpha' on bad self (Usage: self:SetAlpha(alpha)) Time: Fri Aug 30 21:21:20 2024 Count: 169 Stack: ...ace/AddOns/Tukui/Modules/Miscellaneous/UIWidgets.lua:11: calling 'SetAlpha' on bad self (Usage: self:SetAlpha(alpha)) [string "@Interface/AddOns/Tukui/Modules/Miscellaneous/UIWidgets.lua"]:11: in function <...ace/AddOns/Tukui/Modules/Miscellaneous/UIWidgets.lua:6> [string "=[C]"]: in function `Setup' [string "@Interface/AddOns/Blizzard_UIWidgets/Mainline/Blizzard_UIWidgetManager.lua"]:520: in function `ProcessWidget' [string "@Interface/AddOns/Blizzard_UIWidgets/Mainline/Blizzard_UIWidgetManager.lua"]:52: in function <...zard_UIWidgets/Mainline/Blizzard_UIWidgetManager.lua:46> Locals: self = Frame { FadeOutAnim = AnimationGroup { } Label = FontString { } tooltipLoc = 0 tooltipYOffset = 0 widgetType = 2 isJailersTowerBar = false hasTimer = false tooltipAnchor = "ANCHOR_BOTTOMLEFT" widgetContainer = Frame { } FadeInAnim = AnimationGroup { } scriptedAnimationEffectID = 0 modelSceneLayer = 0 layoutDirection = 2 outAnimType = 0 inAnimType = 0 widgetTag = "" orderIndex = 1 lastFillAtlas = "widgetstatusbar-Fill-Red" widgetID = 5160 widgetSetID = 979 defaultTooltipAnchor = "ANCHOR_BOTTOMLEFT" Bar = StatusBar { } tooltipXOffset = 0 } widgetInfo = <table> { scriptedAnimationEffectID = 0 barMin = 0 widgetScale = 4 glowAnimType = 0 tooltipLoc = 0 shownState = 1 widgetSizeSetting = 0 fillMinOpacity = 0 text = "" textEnabledState = 3 barTextSizeType = 4 layoutDirection = 2 barValue = 48 hasTimer = false overrideBarText = "Kerzenschein" partitionValues = <table> { } colorTint = 3 barTextFontType = 1 barMax = 100 textFontType = 1 barTextEnabledState = 3 fillMaxOpacity = 0 fillTextureKit = "Red" modelSceneLayer = 0 textSizeType = 0 frameTextureKit = "widgetstatusbar" outAnimType = 0 orderIndex = 1 widgetTag = "" inAnimType = 0 textureKit = "Red" showGlowState = 0 fillMotionType = 1 overrideBarTextShownType = 2 barValueTextType = 1 tooltip = "" } widgetContainer = Frame { timerWidgets = <table> { } verticalAnchorPoint = "TOP" dirtyLayout = false widgetFrames = <table> { } horizontalRelativePoint = "RIGHT" verticalAnchorYOffset = 0 dirty = false attachedUnit = "nameplate1" widgetSetLayoutDirection = 1 widgetPools = <table> { } numWidgetsShowing = 1 numTimers = 0 horizontalAnchorXOffset = 2 FrontModelScene = ModelScene { } verticalRelativePoint = "BOTTOM" widgetSetID = 979 attachedUnitIsGuid = false BackModelScene = ModelScene { } horizontalRowContainerPool = <table> { } showAndHideOnWidgetSetRegistration = true horizontalAnchorPoint = "LEFT" } Bar = StatusBar { Label = FontString { } mouseOver = false tooltipLoc = 0 tooltipXOffset = 0 BGLeft = Texture { } tooltipYOffset = 0 value = 48 barText = "51%" GlowLeft = Texture { } BGCenter = Texture { } tooltipContainsHyperLink = false Spark = Texture { } SparkMask = MaskTexture { } tooltip = "" BackgroundGlow = Texture { } barTextSizeType = 4 barValueTextType = 1 GlowCenter = Texture { } partitionPool = <table> { } barMinFillAlpha = 1 barMin = 0 barTextFontType = 1 range = 100 barMaxFillAlpha = 1 overrideBarText = "Kerzenschein" overrideBarTextShownType = 2 GlowPulseAnim = AnimationGroup { } displayedValue = 51 GlowRight = Texture { } barMax = 100 barTextEnabledState = 3 BGRight = Texture { } defaultTooltipAnchor = "ANCHOR_BOTTOMLEFT" BorderLeft = Texture { } BorderCenter = Texture { } barTextHasStyleSettings = 4 tooltipAnchor = "ANCHOR_BOTTOMLEFT" BorderRight = Texture { } } Torghast = false C = <table> { Misc = <table> { } General = <table> { } ActionBars = <table> { } Bags = <table> { } Tooltips = <table> { } Chat = <table> { } Medias = <table> { } Party = <table> { } Loot = <table> { } Raid = <table> { } Textures = <table> { } Maps = <table> { } DataTe
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DId you happen to find a workaround to this by chance?
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If you consider "disable lua error messages" as a workaround, then yes, that's the one.
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When I'm in the darkflame cleft, the progress/status bar for the candel throws the following error message
The text was updated successfully, but these errors were encountered: