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map-init.md

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Initializing Maps

Prefer make(..) for empty maps, and maps populated programmatically. This makes map initialization visually distinct from declaration, and it makes it easy to add size hints later if available.

BadGood
var (
  // m1 is safe to read and write;
  // m2 will panic on writes.
  m1 = map[T1]T2{}
  m2 map[T1]T2
)
var (
  // m1 is safe to read and write;
  // m2 will panic on writes.
  m1 = make(map[T1]T2)
  m2 map[T1]T2
)

Declaration and initialization are visually similar.

Declaration and initialization are visually distinct.

Where possible, provide capacity hints when initializing maps with make(). See Specifying Map Capacity Hints for more information.

On the other hand, if the map holds a fixed list of elements, use map literals to initialize the map.

BadGood
m := make(map[T1]T2, 3)
m[k1] = v1
m[k2] = v2
m[k3] = v3
m := map[T1]T2{
  k1: v1,
  k2: v2,
  k3: v3,
}

The basic rule of thumb is to use map literals when adding a fixed set of elements at initialization time, otherwise use make (and specify a size hint if available).