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BarneyBlasterView.m
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//
// BarneyBlasterView.m
// BarneyBlaster
//
// Created by Uli Kusterer on 10.12.08.
// Copyright (c) 2008, The Void Software. All rights reserved.
//
// -----------------------------------------------------------------------------
// Headers:
// -----------------------------------------------------------------------------
#import "BarneyBlasterView.h"
#import "UKHelperMacros.h"
@interface BBBarney() <NSSoundDelegate>
@end
@implementation BBBarney
@synthesize position;
-(id) init
{
if(( self = [super init] ))
{
}
return self;
}
-(void) draw
{
if( images )
{
NSImage * img = [images objectAtIndex: imageIndex];
imageIndex++;
[img drawAtPoint: position fromRect: NSZeroRect operation: NSCompositeSourceAtop fraction: 1.0];
}
}
-(void) animate: (id)sender
{
NSBundle * bundle = [NSBundle bundleForClass: [self class]];
if( [images count] <= imageIndex )
{
switch( state )
{
case kBBNewBarneyState:
{
NSLog( @"NewBarney" );
NSImage * i1 = [bundle imageForResource: @"barney_jump1"];
NSImage * i2 = [bundle imageForResource: @"barney_jump2"];
NSImage * i3 = [bundle imageForResource: @"barney_jump3"];
NSImage * i4 = [bundle imageForResource: @"barney_jump4"];
NSImage * i5 = [bundle imageForResource: @"barney_jump5"];
NSArray * imgs = [NSArray arrayWithObjects: i1, i2, i3, i4, i5, nil];
NSLog( @"%@ %@ %@ %@ %@ %@", i1, i2, i3, i4, i5, imgs );
ASSIGN(images, imgs);
imageIndex = 0;
state = kBBJumpingBarneyState;
break;
}
case kBBJumpingBarneyState:
NSLog( @"JumpingBarney" );
switch( rand() % 3 )
{
case 0:
{
NSLog( @"Switch to Explode" );
NSImage * i1 = [bundle imageForResource: @"barney_jump1"];
NSImage * i2 = [bundle imageForResource: @"barney_jump2"];
NSImage * i3 = [bundle imageForResource: @"barney_jump3"];
NSImage * i4 = [bundle imageForResource: @"barney_jump4"];
NSArray * imgs = [NSArray arrayWithObjects: i1, i2, i3, i4, nil];
NSLog( @"%@ %@ %@ %@ %@", i1, i2, i3, i4, imgs );
ASSIGN(images, imgs);
imageIndex = 0;
state = kBBExplodingBarneyState;
break;
}
case 1:
{
NSLog( @"Switch to Burn" );
DESTROY(images);
imageIndex = -1;
state = kBBBurningBarneyState;
break;
}
case 2:
{
NSLog( @"Switch to Shot" );
DESTROY(images);
imageIndex = -1;
state = kBBShotBarneyState;
break;
}
}
break;
default:
NSLog( @"End of other state, REWIND" );
state = kBBNewBarneyState;
DESTROY(images);
break;
}
}
else if( images )
{
switch( state )
{
case kBBJumpingBarneyState:
if( imageIndex == 0 )
{
soundFinished = NO;
DESTROY(currentSound);
currentSound = [[NSSound alloc] initWithContentsOfFile: [bundle pathForSoundResource: @"chuckle_start"] byReference: YES];
[currentSound setDelegate: self];
[currentSound play];
imageIndex++;
}
else if( imageIndex == 2 )
{
if( soundFinished )
{
soundFinished = NO;
DESTROY(currentSound);
currentSound = [[NSSound alloc] initWithContentsOfFile: [bundle pathForSoundResource: @"chuckle_end"] byReference: YES];
[currentSound setDelegate: self];
[currentSound play];
imageIndex++;
}
}
else
imageIndex++;
break;
default:
imageIndex++;
}
}
else if( state == kBBBurningBarneyState )
{
NSLog( @"Complex state" );
imageIndex++;
}
}
-(void) sound: (NSSound *)sound didFinishPlaying: (BOOL)aBool
{
soundFinished = YES;
}
@end
@implementation BBBarneyBlasterView
-(id) initWithFrame: (NSRect)frame isPreview: (BOOL)isPreview
{
self = [super initWithFrame:frame isPreview:isPreview];
if (self)
{
[self setAnimationTimeInterval: 0.1];
barneys = [[NSMutableArray alloc] init];
}
return self;
}
-(void) dealloc
{
DESTROY(barneys);
[super dealloc];
}
- (void)startAnimation
{
[super startAnimation];
BBBarney * barney = [[BBBarney alloc] init];
NSRect bounds = [self bounds];
barney.position = NSMakePoint( rand() % (int)bounds.size.width, rand() % (int)bounds.size.height );
[barneys addObject: barney];
DESTROY(barney);
}
- (void)stopAnimation
{
[super stopAnimation];
}
-(void) drawRect: (NSRect)rect
{
[super drawRect:rect];
NSRectFillUsingOperation( [self bounds], NSCompositeClear );
for( BBBarney* currBarney in barneys )
{
[currBarney draw];
}
}
-(void) animateOneFrame
{
[super animateOneFrame];
for( BBBarney* currBarney in barneys )
{
[currBarney animate: self];
}
[self setNeedsDisplay: YES];
}
- (BOOL)hasConfigureSheet
{
return NO;
}
- (NSWindow*)configureSheet
{
return nil;
}
@end