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index.html
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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
<title>Geekparty 2 html5 game</title>
<script src='auxilary/GameLoopManager.js'></script>
<script src='auxilary/vec2.js'></script>
<script src='auxilary/buzz.js'></script>
<script src='game.js'></script>
<script src='main.js'></script>
<script src="auxilary/sprite.js"></script>
<script src="game/sheep.js"></script>
<script src="game/board.js"></script>
<script src="game/player.js"></script>
<script src="game/lava.js"></script>
<script src="game/SheepGenerator.js"></script>
<style>
#screen { margin:0 auto; background-color:#F0F; display: none;}
#hi-screen { margin:0 auto; text-align: center;}
#game_over { margin:0 auto; text-align: center; display: none;}
.fpsmeter {
padding: 0;
margin: 0;
width: 100%;
text-align: center;
}
.fpsmeter p {
margin-top: 0px;
margin-bottom: 0px;
}
</style>
<script>
var complete = function(points) {
gameover = document.getElementById("game_over");
gameover.innerHTML+='<div id="points" style=" font-size: 60px; width: 600px; height:100px; position: absolute; top: 500px; left:490px;">Your score: <span style="color: #EDDA02">' + points +'</span></div>';
gameover.style.display = "block";
document.getElementById("screen").style.display = "none";
}
var start = function() {
canvas = document.getElementById("screen");
ctx = canvas.getContext("2d");
fps = new FPSMeter("fpsmeter", document.getElementById("fpscontainer"));
document.getElementById("screen").style.display = "block";
document.getElementById("hi-screen").style.display = "none";
game = new Game;
game.Load();
GameLoopManager.run(GameTick);
canvas.onmousedown = function (e) { game.onmousedown(e); };
canvas.onmousemove = function (e) { game.onmousemove(e); };
canvas.onmouseup = function (e) { game.onmouseup(e); };
document.onkeydown = function (e) { game.onkeydown(e); };
document.onkeypress = function (e) { game.onkeypress(e); };
document.onkeyup = function (e) { game.onkeyup(e); };
}
</script>
</head>
<body>
<canvas id='screen' width='800' height='600'></canvas>
<div id="fpscontainer"></div>
<div id="hi-screen">
<img src="res/mainscreen.png" onclick="start();">
</div>
<div id="game_over">
<img src="res/gameover.png">
</div>
</body>
</html>