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index.js
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var epoch = 0;
var wins = 0;
var loses = 0;
var user_move = null;
var pc_move = null;
var PlayButton = document.getElementById('play');
var PlayGround = document.getElementById('playground');
var Rock = document.getElementById('rock');
var Paper = document.getElementById('paper');
var Scissor = document.getElementById('scissor');
var Spock = document.getElementById('spock');
var Lizard = document.getElementById('lizard');
var User = document.getElementById('user');
var Pc = document.getElementById('pc');
var Instruction = document.getElementById('instruction');
var PlayAgain = document.getElementById('play_again');
var Images = ['rock.jpg','paper.jpg','scissor.jpg','spock.jpg','lizard.jpg']
var pc_img = document.getElementById('pc_img');
var user_img = document.getElementById('user_img');
var Won = document.getElementById('won');
var Loose = document.getElementById('loose');
var Tie = document.getElementById('tie');
var ScoreBoard = document.getElementById('scoreboard');
var score1 = document.getElementById('score1');
var score2 = document.getElementById('score2');
PlayButton.addEventListener('click',hideButton);
Rock.addEventListener('click',_Rock);
Paper.addEventListener('click',_Paper);
Scissor.addEventListener('click',_Scissor);
Spock.addEventListener('click',_Spock);
Lizard.addEventListener('click',_Lizard);
PlayAgain.addEventListener('click',startAgain)
function hideButton(){
console.log("clicked .");
PlayButton.style.display="none";
PlayGround.style.display="block";
}
function Update(){
epoch++;
var index = Math.floor(Math.random()*Math.floor(5));
pc_move = index;
if (epoch>0){
Instruction.style.display="none";
}
pc_img.src = Images[index];
let who = Who_Won();
if(who === 'usr'){
set_label()
Won.style.display="block"
wins++;
}
else if(who === 'pc'){
set_label()
Loose.style.display="block"
loses++;
}
else{
set_label()
Tie.style.display="block"
}
user_img.style.visibility = "visible";
pc_img.style.visibility = "visible";
PlayAgain.style.display="block";
if(epoch%3==0 && epoch!=0){
show_sore();
}
else{
ScoreBoard.style.display="none";
}
console.log(epoch)
}
function _Rock(){
user_move = 0;
user_img.src = Images[0];
Update();
}
function _Paper(){
user_move = 1;
user_img.src = Images[1];
Update();
}
function _Scissor(){
user_move = 2;
user_img.src = Images[2];
Update();
}
function _Spock(){
user_move = 3;
user_img.src = Images[3];
Update();
}
function _Lizard(){
user_move = 4;
user_img.src = Images[4];
Update();
}
function set_label(){
Won.style.display="none"
Loose.style.display="none"
Tie.style.display="none"
}
function startAgain(){
set_label()
Instruction.style.display="block";
PlayAgain.style.display="none";
Pc.style.display="block";
user_img.style.visibility="hidden"
pc_img.style.visibility="hidden"
}
function Who_Won(){
if (user_move == pc_move){
return 'no one';
}
else if (user_move==0 && pc_move == 1){
return 'pc'
}
else if (user_move==0 && pc_move == 2){
return 'usr'
}
else if (user_move==0 && pc_move == 4){
return 'usr'
}
else if (user_move==0 && pc_move == 3){
return 'pc'
}
else if (user_move==1 && pc_move == 2){
return 'pc'
}
else if (user_move==1 && pc_move == 4){
return 'pc'
}
else if (user_move==1 && pc_move == 3){
return 'usr'
}
else if (user_move==2 && pc_move == 4){
return 'usr'
}
else if (user_move==2 && pc_move == 3){
return 'pc'
}
else if (user_move==4 && pc_move == 3){
return 'usr'
}
else{
return 'pc'
}
}
function show_sore(){
ScoreBoard.style.display="block";
score1.innerHTML = wins;
score2.innerHTML = loses;
}