From 6599926dfc16159a61b010991821908144a4d873 Mon Sep 17 00:00:00 2001 From: Vilhelm Prytz Date: Fri, 10 Apr 2020 21:14:09 +0200 Subject: [PATCH] Release v0.6.0 --- CHANGELOG.md | 2 +- snap/snapcraft.yaml | 2 +- wilfred/version.py | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 1d149c3..5ced84a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,7 +2,7 @@ Please refer to the [official documentation](https://docs.wilfredproject.org/en/latest/development/) for more information about the CHANGELOG and releases. -## next-release +## v0.6.0 (released on 2020-04-10) * **Added** [#47](https://github.com/wilfred-dev/wilfred/issues/47) Added `--force`/`-f` flags to `wilfred kill` and `wilfred delete` (forces actions without confirmation). * **Added** [#50](https://github.com/wilfred-dev/wilfred/issues/50) Added ability to reset back to default startup command (remove custom startup command). diff --git a/snap/snapcraft.yaml b/snap/snapcraft.yaml index 9423b46..aaef30c 100644 --- a/snap/snapcraft.yaml +++ b/snap/snapcraft.yaml @@ -1,6 +1,6 @@ name: wilfred base: core18 -version: git # set version on release ('v0.1.0') and use 'git' during dev +version: 'v0.6.0' # set version on release ('v0.1.0') and use 'git' during dev summary: A CLI for managing game servers using Docker # 79 char long summary description: | Wilfred is a command-line interface for running game servers locally. It uses Docker to run game servers in containers, which means they are completely separated. Wilfred can run any game that can run in Docker. diff --git a/wilfred/version.py b/wilfred/version.py index cb86930..0ff91fb 100644 --- a/wilfred/version.py +++ b/wilfred/version.py @@ -11,6 +11,6 @@ # use "0.0.0.dev0" to indicate incremental commit build # specify version "0.3.0" to indicate standard release # "commit_date" should be replaced upon building -version = "0.0.0.dev0" +version = "0.6.0" commit_hash = "development" commit_date = "YYYY-MM-DD"