-
Notifications
You must be signed in to change notification settings - Fork 46
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Item] Dragonwrath, Tarecgosa's Rest #946
Comments
@InDebt Found some old posts for Mage: Staff + Combust/LB: |
Some more info on Balance: |
Weak evidence, but good to test; |
Yeah - the video reference I posted for Balance PTR Proc rate testing also mentioned it. For now I have implmented it that way but I have not found any video evidence yet. |
Elemental ptr testing : #1114 |
According to our weekend PTR testing, Moonfire / Sunfire impact spells are indeed duplicated - I'll mark that as done. Here's a link to the spreadsheet with all the data we've gathered: https://docs.google.com/spreadsheets/d/e/2PACX-1vTaCACFb7dqXpF2qwAZIAgXX-p2VTuJWqmyWXqaJ3c49FNWm61E9-unEdN3cn7YHevoGWWPmqkqJv6h/pubhtml Apart from WM and Starfall, the proc rate appears to be higher than the currently reported 7.2% |
Yes I can confirm they're replicated. The following interactions for them are noteworthy though.
|
@stn-ms Looking at the data 8% seems to be a nice approximation for the proc rate right now. Regarding the shrooms. I think the proc rate is not estimated correctly. I've thought about it and DTR does not proc on cast but on damage dealt. So the actual shroom damage should proc the cast. I've tested here https://classic.warcraftlogs.com/reports/qDn2L4C1w6TpXjR3#type=casts&boss=-3&difficulty=0&start=12672593&end=21260494&source=4 As you can see I've got 7 procs out of 446 detonate casts. Which is ~1.5% and way below the reported one. Using this log as reference: https://classic.warcraftlogs.com/reports/F23Z4rTwLhMmKbyv#boss=0&difficulty=0&source=6&type=casts Using the Mushroom casts, so assuming 1 shroom rolls per explosion once, invariant of targets hit, we get 40 / 895 = 4.46%. Therefore my hypothisis woudl be that AoE abilities have a reduced proc rate and proc per damage event. |
We have over 10k 3-shroom-explosions to make up the data. The fact that you got a lower proc chance is only because you only did 446 tests. When we were at only 446 tests, our proc chance was significantly different from what is recorded. That's why we did 10k+ tests per spell, to arrive at a number that is supported by data. The methodology is explained in the sheet; if you're trying to discern single shroom proc chance it is obviously not 8% because that's on a full 3-shroom explosion. Once we have finished analyzing our data, we will provide the proc % chance for a single shroom. |
I think it really depends on the ability. Shaman's Thunderstorm procs per cast on every target hit for example. |
First of all, thanks for the feedback. I've noticed that my sample on WCL is useless as I did not keep myself infight. Thus kinda screwing proper log parsing on WCL. I've manually parsed the combat log in google sheets now and got 7 procs on 600 casts for a single shroom. Really appreciate the effort by the way that went into collecting all that data. Would be nice if the data can support either a proc chance per shroom or a proc chance per target and shroom. For Mind Sear for example the current data we have suggests that the proc rate significantly increases with the amount of targets hit per tick. |
We should be able to get proc rate per shroom data once we've had a chance to fully go through it. Should have that done later this week; our other TC is unavailable until Thursday iirc. Proc per target won't really matter for Shrooms, they actually fully dupe the entire shroom, functioning as if you just have a 4th/5th/6th mushroom up (relatedly, we have also confirmed no ICD at least for shrooms, we have at least 2 logs with 2 shroom explosion dupes within 0.001s of each other). And almost all of our logs are with melee attacks to stay in combat, so should be good data (and we've already identified and excluded the 10 times someone detonated with less than 3 mushrooms up, so all our data is exclusively 3-shroom detonations) |
We tested Glyph of Starfire, duplicated Starfires do extend Moonfire/Sunfire, when there are 'extensions' left. |
Important
With the approach of the next phase, the desire to accuratley simulate and gauge
Dragonwrath, Tarecgosa's Rest
will be higher and higher. This Staff is the newest legendary introduced with the Firelands raid and will be in high demand for every caster. Therefore, it's very desirebly to provide a high quality implementation for this item, as it has many class specific interactions. This issue shall be used to gather all information we can, as it's unlikely the staff will be available for testing on the upcoming PTR. Please contribute any old resources and references you have. Take the results of the simulations with the staff with bit of scepticism until we have larger testing and reference datasets.Note
This issue will be constantly updated with the latest references and feedback gathered
General behaviour
Shadow Orbs
which can trigger fromShadow Word: Pain
ticks. These will not be triggered by a tick replication from the staff.Class specifics
Proc Chances per Spec
Class specific interactions
Shaman
Mages
Improved Flame Strike
a replicated Baste Wave will cast another Flame Strike 1. There will be no 3rd Flamestrike.Shadow
Warlock
Balance
Open topics
In general the following information would be nice to gather additionaly:
Implementation
Please provide any information you have, that is based on reliable evidence like videos, old combat log snippets, class forums or old elitist jerks threats. Private server information or memory can not be used here.
References
Footnotes
https://www.wowhead.com/cata/item=71086/dragonwrath-tarecgosas-rest#comments:id=1492763 ↩ ↩2 ↩3 ↩4 ↩5 ↩6 ↩7
https://web.archive.org/web/20120126094819/http://elitistjerks.com/f80/t125554-dragonwrath_tarecgosas_rest_warlock_specific_analysis/p4 ↩
https://www.wowhead.com/cata/item=71086/dragonwrath-tarecgosas-rest#comments:id=1450301 ↩
https://www.youtube.com/watch?v=fnoKFCLHkYw&t=55s ↩
https://web.archive.org/web/20110623014842/http://us.battle.net/wow/en/forum/topic/2674988056?page=1#15 ↩
https://web.archive.org/web/20120620030834/http://elitistjerks.com/f73/t114017-balance_wrathcalcs/p14/#post2041883 ↩
https://www.youtube.com/watch?v=TNpCovslvtI ↩
https://docs.google.com/spreadsheets/d/e/2PACX-1vTaCACFb7dqXpF2qwAZIAgXX-p2VTuJWqmyWXqaJ3c49FNWm61E9-unEdN3cn7YHevoGWWPmqkqJv6h/pubhtml ↩
https://web.archive.org/web/20120208065305/http://elitistjerks.com/f75/t110187-cataclysm_mage_simulators_formulators/p16/ ↩ ↩2
https://docs.google.com/spreadsheets/d/e/2PACX-1vSzCde3Y9Cx4D_tFS3IhT4Iu0z6H1jfz_zE4L9pSmIHZ7pTYYlZtTQ9KgWJycCZ2ZcD9CayIQ0BLKgT/pubhtml ↩
https://docs.google.com/spreadsheets/d/12jnHZgMAYDTBmkeFjApaHL5yiiDlxXHYDbTXy2QCEBA/edit?gid=707775684#gid=707775684 ↩ ↩2 ↩3
https://youtu.be/OkWBIBpf1xw?si=y-iY1y162m9FKo4h ↩
https://www.wowhead.com/cata/item=71086/dragonwrath-tarecgosas-rest#comments:id=1570599 ↩
https://www.youtube.com/watch?v=5Of2uN0baDQ ↩
https://www.youtube.com/watch?v=TJLDHQL47AU ↩ ↩2
https://www.youtube.com/watch?v=ErzB9phDrMU ↩
https://web.archive.org/web/20120124053831/http://elitistjerks.com/f80/t125554-dragonwrath_tarecgosas_rest_warlock_specific_analysis/ ↩
The text was updated successfully, but these errors were encountered: