From 28da5dc1be42e656719bdf4cea61d11ebbd35b4a Mon Sep 17 00:00:00 2001 From: Kayla Glick Date: Mon, 23 Dec 2024 01:22:18 -0500 Subject: [PATCH] proto spacing --- proto/shaman.proto | 346 ++++++++++++++++++++++----------------------- 1 file changed, 173 insertions(+), 173 deletions(-) diff --git a/proto/shaman.proto b/proto/shaman.proto index b610b64fac..72ace90452 100644 --- a/proto/shaman.proto +++ b/proto/shaman.proto @@ -4,219 +4,219 @@ package proto; option go_package = "./proto"; message ShamanTalents { - // Elemental - int32 convection = 1; - int32 concussion = 2; - int32 earths_grasp = 3; - int32 elemental_warding = 4; - int32 call_of_flame = 5; - bool elemental_focus = 6; - int32 reverberation = 7; - int32 call_of_thunder = 8; - int32 improved_fire_totems = 9; - int32 eye_of_the_storm = 10; - int32 elemental_devastation = 11; - int32 storm_reach = 12; - bool elemental_fury = 13; - int32 lightning_mastery = 14; - bool elemental_mastery = 15; - - // Enhancement - int32 ancestral_knowledge = 16; - int32 shield_specialization = 17; - int32 guardian_totems = 18; - int32 thundering_strikes = 19; - int32 improved_ghost_wolf = 20; - int32 improved_lightning_shield = 21; - int32 enhancing_totems = 22; - bool two_handed_axes_and_maces = 23; - int32 anticipation = 24; - int32 flurry = 25; - int32 toughness = 26; - int32 improved_weapon_totems = 27; - int32 elemental_weapons = 28; - bool parry = 29; - int32 weapon_mastery = 30; - bool stormstrike = 31; - - // Restoration - int32 improved_healing_wave = 32; - int32 tidal_focus = 33; - int32 improved_reincarnation = 34; - int32 ancestral_healing = 35; - int32 totemic_focus = 36; - int32 natures_guidance = 37; - int32 healing_focus = 38; - bool totemic_mastery = 39; - int32 healing_grace = 40; - int32 restorative_totems = 41; - int32 tidal_mastery = 42; - int32 healing_way = 43; - bool natures_swiftness = 44; - int32 purification = 45; - bool mana_tide_totem = 46; + // Elemental + int32 convection = 1; + int32 concussion = 2; + int32 earths_grasp = 3; + int32 elemental_warding = 4; + int32 call_of_flame = 5; + bool elemental_focus = 6; + int32 reverberation = 7; + int32 call_of_thunder = 8; + int32 improved_fire_totems = 9; + int32 eye_of_the_storm = 10; + int32 elemental_devastation = 11; + int32 storm_reach = 12; + bool elemental_fury = 13; + int32 lightning_mastery = 14; + bool elemental_mastery = 15; + + // Enhancement + int32 ancestral_knowledge = 16; + int32 shield_specialization = 17; + int32 guardian_totems = 18; + int32 thundering_strikes = 19; + int32 improved_ghost_wolf = 20; + int32 improved_lightning_shield = 21; + int32 enhancing_totems = 22; + bool two_handed_axes_and_maces = 23; + int32 anticipation = 24; + int32 flurry = 25; + int32 toughness = 26; + int32 improved_weapon_totems = 27; + int32 elemental_weapons = 28; + bool parry = 29; + int32 weapon_mastery = 30; + bool stormstrike = 31; + + // Restoration + int32 improved_healing_wave = 32; + int32 tidal_focus = 33; + int32 improved_reincarnation = 34; + int32 ancestral_healing = 35; + int32 totemic_focus = 36; + int32 natures_guidance = 37; + int32 healing_focus = 38; + bool totemic_mastery = 39; + int32 healing_grace = 40; + int32 restorative_totems = 41; + int32 tidal_mastery = 42; + int32 healing_way = 43; + bool natures_swiftness = 44; + int32 purification = 45; + bool mana_tide_totem = 46; } enum ShamanRune { - RuneNone = 0; - - RuneHelmBurn = 415231; - RuneHelmMentalDexterity = 415140; - RuneHelmTidalWaves = 432042; - - RuneShouldersChieftain = 1220266; - RuneShouldersRagingFlame = 1220279; - RuneShouldersRefined = 1220034; - RuneShouldersShieldMaster = 1220234; - RuneShouldersTotemicProtector = 1220236; - RuneShouldersVolcano = 1220278; - RuneShouldersWindwalker = 1220232; - - RuneCloakCoherence = 415096; - RuneCloakStormEarthAndFire = 440569; - RuneCloakFeralSpirit = 440580; - - RuneChestDualWieldSpec = 408496; - RuneChestHealingRain = 415236; - RuneChestOverload = 408438; - RuneChestShieldMastery = 408524; - RuneChestTwoHandedMastery = 436364; - - RuneBracersOvercharged = 432140; - RuneBracersRiptide = 408521; - RuneBracersRollingThunder = 432056; - RuneBracersStaticShock = 432134; - - RuneHandsLavaBurst = 408490; - RuneHandsLavaLash = 408507; - RuneHandsMoltenBlast = 425339; - RuneHandsWaterShield = 408510; - - RuneWaistFireNova = 408339; - RuneWaistMaelstromWeapon = 408498; - RuneWaistPowerSurge = 415100; - - RuneLegsAncestralGuidance = 409324; - RuneLegsEarthShield = 408514; - RuneLegsWayOfEarth = 408531; - RuneLegsGreaterGhostWolf = 415813; - - RuneFeetAncestralAwakening = 425858; - RuneFeetDecoyTotem = 425874; - RuneFeetSpiritOfTheAlpha = 408696; + RuneNone = 0; + + RuneHelmBurn = 415231; + RuneHelmMentalDexterity = 415140; + RuneHelmTidalWaves = 432042; + + RuneShouldersChieftain = 1220266; + RuneShouldersRagingFlame = 1220279; + RuneShouldersRefined = 1220034; + RuneShouldersShieldMaster = 1220234; + RuneShouldersTotemicProtector = 1220236; + RuneShouldersVolcano = 1220278; + RuneShouldersWindwalker = 1220232; + + RuneCloakCoherence = 415096; + RuneCloakStormEarthAndFire = 440569; + RuneCloakFeralSpirit = 440580; + + RuneChestDualWieldSpec = 408496; + RuneChestHealingRain = 415236; + RuneChestOverload = 408438; + RuneChestShieldMastery = 408524; + RuneChestTwoHandedMastery = 436364; + + RuneBracersOvercharged = 432140; + RuneBracersRiptide = 408521; + RuneBracersRollingThunder = 432056; + RuneBracersStaticShock = 432134; + + RuneHandsLavaBurst = 408490; + RuneHandsLavaLash = 408507; + RuneHandsMoltenBlast = 425339; + RuneHandsWaterShield = 408510; + + RuneWaistFireNova = 408339; + RuneWaistMaelstromWeapon = 408498; + RuneWaistPowerSurge = 415100; + + RuneLegsAncestralGuidance = 409324; + RuneLegsEarthShield = 408514; + RuneLegsWayOfEarth = 408531; + RuneLegsGreaterGhostWolf = 415813; + + RuneFeetAncestralAwakening = 425858; + RuneFeetDecoyTotem = 425874; + RuneFeetSpiritOfTheAlpha = 408696; } enum EarthTotem { - NoEarthTotem = 0; - StrengthOfEarthTotem = 1; - TremorTotem = 2; - StoneskinTotem = 3; + NoEarthTotem = 0; + StrengthOfEarthTotem = 1; + TremorTotem = 2; + StoneskinTotem = 3; } enum AirTotem { - NoAirTotem = 0; - WindfuryTotem = 1; - GraceOfAirTotem = 2; + NoAirTotem = 0; + WindfuryTotem = 1; + GraceOfAirTotem = 2; } enum FireTotem { - NoFireTotem = 0; - MagmaTotem = 1; - SearingTotem = 2; - FireNovaTotem = 3; + NoFireTotem = 0; + MagmaTotem = 1; + SearingTotem = 2; + FireNovaTotem = 3; } enum WaterTotem { - NoWaterTotem = 0; - ManaSpringTotem = 1; - HealingStreamTotem = 2; + NoWaterTotem = 0; + ManaSpringTotem = 1; + HealingStreamTotem = 2; } // Deprecated on 2024-02-08. Use APL totems instead message ShamanTotems { - // Not used here, but used by APL - enum TotemType { - TypeUnknown = 0; - Earth = 1; - Air = 2; - Fire = 3; - Water = 4; - } - - EarthTotem earth = 1; - AirTotem air = 2; - FireTotem fire = 3; - WaterTotem water = 4; - - // If set, will use mana tide when appropriate. - bool use_mana_tide = 5; - - // If set, any time a 2-minute totem is about to expire, will recall and - // replace all totems. - bool recall_totems = 8; - - // If set will use fire totems as an MCD instead of manually controlling when to place them. - bool use_fire_mcd = 9; - - // Bonus spell power for fire elemental snapshotting. - int32 bonus_spellpower = 10; - - // Snapshot fire elemental using Tier 10 4 set bonus. - bool enh_tier_ten_bonus = 11; + // Not used here, but used by APL + enum TotemType { + TypeUnknown = 0; + Earth = 1; + Air = 2; + Fire = 3; + Water = 4; + } + + EarthTotem earth = 1; + AirTotem air = 2; + FireTotem fire = 3; + WaterTotem water = 4; + + // If set, will use mana tide when appropriate. + bool use_mana_tide = 5; + + // If set, any time a 2-minute totem is about to expire, will recall and + // replace all totems. + bool recall_totems = 8; + + // If set will use fire totems as an MCD instead of manually controlling when to place them. + bool use_fire_mcd = 9; + + // Bonus spell power for fire elemental snapshotting. + int32 bonus_spellpower = 10; + + // Snapshot fire elemental using Tier 10 4 set bonus. + bool enh_tier_ten_bonus = 11; } enum ShamanSyncType { NoSync = 0; SyncMainhandOffhandSwings = 1; DelayOffhandSwings = 2; - Auto = 3; + Auto = 3; } message ElementalShaman { - message Rotation { - } + message Rotation { + } - // NextIndex: 6 - message Options { - } - Options options = 3; + // NextIndex: 6 + message Options { + } + Options options = 3; } message EnhancementShaman { - message Rotation { - } - - // NextIndex: 7 - message Options { - ShamanSyncType sync_type = 3; - } - Options options = 3; + message Rotation { + } + + // NextIndex: 7 + message Options { + ShamanSyncType sync_type = 3; + } + Options options = 3; } enum ShamanHealSpell { - AutoHeal = 0; - HealingWave = 1; - LesserHealingWave = 2; - ChainHeal = 3; + AutoHeal = 0; + HealingWave = 1; + LesserHealingWave = 2; + ChainHeal = 3; } message RestorationShaman { - message Rotation { - } - - // NextIndex: 8 - message Options { - int32 earth_shield_p_p_m = 5; - ShamanTotems totems = 6 [deprecated=true]; - } - Options options = 3; + message Rotation { + } + + // NextIndex: 8 + message Options { + int32 earth_shield_p_p_m = 5; + ShamanTotems totems = 6 [deprecated=true]; + } + Options options = 3; } message WardenShaman { - message Rotation { - } + message Rotation { + } - message Options { - } - Options options = 1; + message Options { + } + Options options = 1; }