diff --git a/sim/warrior/dps_warrior/dps_warrior.go b/sim/warrior/dps_warrior/dps_warrior.go index a52ed9c99..5874015bd 100644 --- a/sim/warrior/dps_warrior/dps_warrior.go +++ b/sim/warrior/dps_warrior/dps_warrior.go @@ -34,6 +34,7 @@ func NewDpsWarrior(character *core.Character, options *proto.Player) *DpsWarrior war := &DpsWarrior{ Warrior: warrior.NewWarrior(character, options.TalentsString, warrior.WarriorInputs{ + Stance: warOptions.Options.Stance, StanceSnapshot: warOptions.Options.StanceSnapshot, }), Options: warOptions.Options, diff --git a/sim/warrior/tank_warrior/tank_warrior.go b/sim/warrior/tank_warrior/tank_warrior.go index f8f5e4faf..9eae2cecd 100644 --- a/sim/warrior/tank_warrior/tank_warrior.go +++ b/sim/warrior/tank_warrior/tank_warrior.go @@ -34,6 +34,7 @@ func NewTankWarrior(character *core.Character, options *proto.Player) *TankWarri war := &TankWarrior{ Warrior: warrior.NewWarrior(character, options.TalentsString, warrior.WarriorInputs{ + Stance: warOptions.Options.Stance, StanceSnapshot: warOptions.Options.StanceSnapshot, }), Options: warOptions.Options,