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DPS Histogram and Errors with Death in Encounter #1089

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sanguinerarogue opened this issue Sep 24, 2024 · 2 comments
Closed

DPS Histogram and Errors with Death in Encounter #1089

sanguinerarogue opened this issue Sep 24, 2024 · 2 comments
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@sanguinerarogue
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The DPS histogram, iteration dps values and possibly average DPS values seem to have some errors when a death is incurred in an enounter.

Rogue Tank sim during Vael (40s):
image
Rogue Tank sim during Vael (39s):
image

Mage Balefire Bolt at 5 stacks:
image
Mage Balefire Bolt at 4 stacks (11s sim):
image

In addition the mage balefire code needs to be updated to 5 stacks for the death and spirit coefficient logic, I will submit a separate bug for that.

@1337LutZ
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@sanguinerarogue I'm not sure this is a bug.
The code does the following:

min = avg - stdDev
max = avg + stdDev 

If you die a lot of the iterations the range makes sense and seems to be accurate.

@1337LutZ
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As discussed on Discord, this seems to be caused by .CleanUp in the Balefire / Vael encounter. Things are not being cleaned up and are being passed along the next iteration.

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