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Ammo damage can't be added to any ranged attacks generated outside of the hunter package (e.g. Timeworn Strike) due to it causing an import cycle trying to coerce an agent into a HunterAgent. We already have a pseudostat BonusDamage that we use for bonus weapon damage. We should consider a similar stat for ranged bonus damage like ammo to replace the hunter attribute.
The text was updated successfully, but these errors were encountered:
Ammo damage can't be added to any ranged attacks generated outside of the hunter package (e.g. Timeworn Strike) due to it causing an import cycle trying to coerce an agent into a HunterAgent. We already have a pseudostat
BonusDamage
that we use for bonus weapon damage. We should consider a similar stat for ranged bonus damage like ammo to replace the hunter attribute.The text was updated successfully, but these errors were encountered: