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[Phase 4] New Runes: Hunter #791
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Created a new PR for some of the easier changes #834 |
Have a new PR to address the minor rune changes, Rapid Fire and Cobra Strikes as well as update efficiency, lethal shots, and mortal shots talents. #839 |
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Created a PR to add Wyvern Strike, pretty sure the implementation is correct but wouldn't mind getting a second set of eyes on it. |
Unless I am mistaken only Kill Shot and baseline mAP of heart of the lion are left open. |
I think the heart of the lion ap buff is already live: Line 850 in 51fcbd8
Gonna start on kill shot today |
Apparently in the sim explo overwrites the immo dot. Immo dot should run its full duration while explo dot is active in the background. When Immo ends the explo dot gets active for its remaining time. Immo always takes priority. |
Hmmm I guess I misunderstood the log I was looking at, It looked to me like it was just overwritten. So the correct interaction would be: more simply immo trap and explosive trap DoTs can exists at the same time however explosive trap DoT can only do damage if there is no immo DoT |
You hit the mark there. |
It looks like with the latest addition of Kill Shot, the Cobra Slayer rune has disappeared from sim |
Looks like it was a casualty of #856 |
Another bug found- it doesn't look like the Trap Mastery talent (https://www.wowhead.com/classic/spell=19377/trap-mastery) is implemented in the current sim. Testing different variations of the sim with VS without the talent doesn't lead to any differences in the miss rate of either immolation or explosive trap. |
The to do list has now been completed. I'm working on APL's now but already noticed some bugs/issues. Ill make a checklist for those here. I've been talking about those in discord.
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Nevermind. I think in the end you can ignore it. |
One more thing that has to happen is either a toggle in settings to turn bite off, or add a condition to the Focus Fire and Cobra Slayer runes where it disabled pet specialability when you have the rune activated. I tried to look into it but couldn't figure it out. |
New issue discovered: Sniper Training currently doesnt properly lose or gain stacks in the sim on movement. |
To do:
I'll try to see if I can be of any help. |
TODO
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