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Crash Report 821201632 #4006
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Seems to be fixed now. Thanks for the report! |
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runtime error: invalid memory address or nil pointer dereference
Stack Trace:
goroutine 11 [running]:
runtime/debug.Stack()
/opt/hostedtoolcache/go/1.21.3/x64/src/runtime/debug/stack.go:24 +0x6
github.com/wowsims/wotlk/sim/core.runSim.func1()
/home/runner/work/wotlk/wotlk/sim/core/sim.go:123 +0x10
panic({0x11b480, 0x174fb10})
/opt/hostedtoolcache/go/1.21.3/x64/src/runtime/panic.go:914 +0x2c
github.com/wowsims/wotlk/sim/core.(*Spell).PhysicalHitChance(...)
/home/runner/work/wotlk/wotlk/sim/core/spell_result.go:94
github.com/wowsims/wotlk/sim/rogue.(*rotation_combat).setup.func1()
/home/runner/work/wotlk/wotlk/sim/rogue/rotation_combat.go:49 +0x11
github.com/wowsims/wotlk/sim/rogue.(*rotation_combat).setup.func6(0x28b37a0, 0x31a2000)
/home/runner/work/wotlk/wotlk/sim/rogue/rotation_combat.go:115 +0x1f
github.com/wowsims/wotlk/sim/rogue.(*rotation_combat).run(0x402cc80, 0x28b37a0, 0x31a2000)
/home/runner/work/wotlk/wotlk/sim/rogue/rotation_combat.go:398 +0xa
github.com/wowsims/wotlk/sim/rogue.(*Rogue).OnGCDReady(0x31a2000, 0x28b37a0)
/home/runner/work/wotlk/wotlk/sim/rogue/rotation.go:57 +0xf
github.com/wowsims/wotlk/sim/core.(*Character).initialize.func1(0x28b37a0)
/home/runner/work/wotlk/wotlk/sim/core/character.go:449 +0x21
github.com/wowsims/wotlk/sim/core.(*Simulation).Step(0x28b37a0)
/home/runner/work/wotlk/wotlk/sim/core/sim.go:508 +0x25
github.com/wowsims/wotlk/sim/core.(*Simulation).runPendingActions(...)
/home/runner/work/wotlk/wotlk/sim/core/sim.go:465
github.com...
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