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CustomMeshComponent_parameters.h
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#pragma once
#include "../SDK.h"
// Name: , Version: 1.0.0
#ifdef _MSC_VER
#pragma pack(push, 0x8)
#endif
namespace SDK
{
//---------------------------------------------------------------------------
// Parameters
//---------------------------------------------------------------------------
// Function CustomMeshComponent.CustomMeshComponent.SetCustomMeshTriangles
struct UCustomMeshComponent_SetCustomMeshTriangles_Params
{
TArray<struct FCustomMeshTriangle> Triangles; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm)
bool ReturnValue; // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
};
// Function CustomMeshComponent.CustomMeshComponent.ClearCustomMeshTriangles
struct UCustomMeshComponent_ClearCustomMeshTriangles_Params
{
};
// Function CustomMeshComponent.CustomMeshComponent.AddCustomMeshTriangles
struct UCustomMeshComponent_AddCustomMeshTriangles_Params
{
TArray<struct FCustomMeshTriangle> Triangles; // (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm)
};
}
#ifdef _MSC_VER
#pragma pack(pop)
#endif