forked from mpv-player/mpv
-
Notifications
You must be signed in to change notification settings - Fork 0
/
talloc.c
1759 lines (1463 loc) · 38.5 KB
/
talloc.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/*
Samba Unix SMB/CIFS implementation.
Samba trivial allocation library - new interface
NOTE: Please read talloc_guide.txt for full documentation
Copyright (C) Andrew Tridgell 2004
Copyright (C) Stefan Metzmacher 2006
** NOTE! The following LGPL license applies to the talloc
** library. This does NOT imply that all of Samba is released
** under the LGPL
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
/*
inspired by http://swapped.cc/halloc/
*/
// Hardcode these for MPlayer assuming a working system.
// Original used autoconf detection with workarounds for broken systems.
#define HAVE_VA_COPY
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <stdint.h>
#include <string.h>
#include <stdbool.h>
#define MIN(a,b) ((a)<(b)?(a):(b))
#define strnlen rep_strnlen
static size_t rep_strnlen(const char *s, size_t max)
{
size_t len;
for (len = 0; len < max; len++) {
if (s[len] == '\0') {
break;
}
}
return len;
}
#ifdef _SAMBA_BUILD_
#include "version.h"
#if (SAMBA_VERSION_MAJOR<4)
#include "includes.h"
/* This is to circumvent SAMBA3's paranoid malloc checker. Here in this file
* we trust ourselves... */
#ifdef malloc
#undef malloc
#endif
#ifdef realloc
#undef realloc
#endif
#define _TALLOC_SAMBA3
#endif /* (SAMBA_VERSION_MAJOR<4) */
#endif /* _SAMBA_BUILD_ */
#ifndef _TALLOC_SAMBA3
// Workarounds for missing standard features, not used in MPlayer
// #include "replace.h"
#include "talloc.h"
#endif /* not _TALLOC_SAMBA3 */
/* use this to force every realloc to change the pointer, to stress test
code that might not cope */
#define ALWAYS_REALLOC 0
#define MAX_TALLOC_SIZE 0x10000000
#define TALLOC_MAGIC 0xe814ec70
#define TALLOC_FLAG_FREE 0x01
#define TALLOC_FLAG_LOOP 0x02
#define TALLOC_FLAG_POOL 0x04 /* This is a talloc pool */
#define TALLOC_FLAG_POOLMEM 0x08 /* This is allocated in a pool */
#define TALLOC_MAGIC_REFERENCE ((const char *)1)
/* by default we abort when given a bad pointer (such as when talloc_free() is called
on a pointer that came from malloc() */
#ifndef TALLOC_ABORT
#define TALLOC_ABORT(reason) abort()
#endif
#ifndef discard_const_p
#if defined(__intptr_t_defined) || defined(HAVE_INTPTR_T)
# define discard_const_p(type, ptr) ((type *)((intptr_t)(ptr)))
#else
# define discard_const_p(type, ptr) ((type *)(ptr))
#endif
#endif
/* these macros gain us a few percent of speed on gcc */
#if (__GNUC__ >= 3)
/* the strange !! is to ensure that __builtin_expect() takes either 0 or 1
as its first argument */
#ifndef likely
#define likely(x) __builtin_expect(!!(x), 1)
#endif
#ifndef unlikely
#define unlikely(x) __builtin_expect(!!(x), 0)
#endif
#else
#ifndef likely
#define likely(x) (x)
#endif
#ifndef unlikely
#define unlikely(x) (x)
#endif
#endif
/* this null_context is only used if talloc_enable_leak_report() or
talloc_enable_leak_report_full() is called, otherwise it remains
NULL
*/
static void *null_context;
static void *autofree_context;
struct talloc_reference_handle {
struct talloc_reference_handle *next, *prev;
void *ptr;
};
typedef int (*talloc_destructor_t)(void *);
struct talloc_chunk {
struct talloc_chunk *next, *prev;
struct talloc_chunk *parent, *child;
struct talloc_reference_handle *refs;
talloc_destructor_t destructor;
const char *name;
size_t size;
unsigned flags;
/*
* "pool" has dual use:
*
* For the talloc pool itself (i.e. TALLOC_FLAG_POOL is set), "pool"
* marks the end of the currently allocated area.
*
* For members of the pool (i.e. TALLOC_FLAG_POOLMEM is set), "pool"
* is a pointer to the struct talloc_chunk of the pool that it was
* allocated from. This way children can quickly find the pool to chew
* from.
*/
void *pool;
};
/* 16 byte alignment seems to keep everyone happy */
#define TC_HDR_SIZE ((sizeof(struct talloc_chunk)+15)&~15)
#define TC_PTR_FROM_CHUNK(tc) ((void *)(TC_HDR_SIZE + (char*)tc))
static void talloc_abort_double_free(void)
{
TALLOC_ABORT("Bad talloc magic value - double free");
}
static void talloc_abort_unknown_value(void)
{
TALLOC_ABORT("Bad talloc magic value - unknown value");
}
/* panic if we get a bad magic value */
static inline struct talloc_chunk *talloc_chunk_from_ptr(const void *ptr)
{
const char *pp = (const char *)ptr;
struct talloc_chunk *tc = discard_const_p(struct talloc_chunk, pp - TC_HDR_SIZE);
if (unlikely((tc->flags & (TALLOC_FLAG_FREE | ~0xF)) != TALLOC_MAGIC)) {
if (tc->flags & TALLOC_FLAG_FREE) {
talloc_abort_double_free();
} else {
talloc_abort_unknown_value();
}
}
return tc;
}
/* hook into the front of the list */
#define _TLIST_ADD(list, p) \
do { \
if (!(list)) { \
(list) = (p); \
(p)->next = (p)->prev = NULL; \
} else { \
(list)->prev = (p); \
(p)->next = (list); \
(p)->prev = NULL; \
(list) = (p); \
}\
} while (0)
/* remove an element from a list - element doesn't have to be in list. */
#define _TLIST_REMOVE(list, p) \
do { \
if ((p) == (list)) { \
(list) = (p)->next; \
if (list) (list)->prev = NULL; \
} else { \
if ((p)->prev) (p)->prev->next = (p)->next; \
if ((p)->next) (p)->next->prev = (p)->prev; \
} \
if ((p) && ((p) != (list))) (p)->next = (p)->prev = NULL; \
} while (0)
/*
return the parent chunk of a pointer
*/
static inline struct talloc_chunk *talloc_parent_chunk(const void *ptr)
{
struct talloc_chunk *tc;
if (unlikely(ptr == NULL)) {
return NULL;
}
tc = talloc_chunk_from_ptr(ptr);
while (tc->prev) tc=tc->prev;
return tc->parent;
}
void *talloc_parent(const void *ptr)
{
struct talloc_chunk *tc = talloc_parent_chunk(ptr);
return tc? TC_PTR_FROM_CHUNK(tc) : NULL;
}
/*
find parents name
*/
const char *talloc_parent_name(const void *ptr)
{
struct talloc_chunk *tc = talloc_parent_chunk(ptr);
return tc? tc->name : NULL;
}
/*
A pool carries an in-pool object count count in the first 16 bytes.
bytes. This is done to support talloc_steal() to a parent outside of the
pool. The count includes the pool itself, so a talloc_free() on a pool will
only destroy the pool if the count has dropped to zero. A talloc_free() of a
pool member will reduce the count, and eventually also call free(3) on the
pool memory.
The object count is not put into "struct talloc_chunk" because it is only
relevant for talloc pools and the alignment to 16 bytes would increase the
memory footprint of each talloc chunk by those 16 bytes.
*/
#define TALLOC_POOL_HDR_SIZE 16
static unsigned int *talloc_pool_objectcount(struct talloc_chunk *tc)
{
return (unsigned int *)((char *)tc + sizeof(struct talloc_chunk));
}
/*
Allocate from a pool
*/
static struct talloc_chunk *talloc_alloc_pool(struct talloc_chunk *parent,
size_t size)
{
struct talloc_chunk *pool_ctx = NULL;
size_t space_left;
struct talloc_chunk *result;
size_t chunk_size;
if (parent == NULL) {
return NULL;
}
if (parent->flags & TALLOC_FLAG_POOL) {
pool_ctx = parent;
}
else if (parent->flags & TALLOC_FLAG_POOLMEM) {
pool_ctx = (struct talloc_chunk *)parent->pool;
}
if (pool_ctx == NULL) {
return NULL;
}
space_left = ((char *)pool_ctx + TC_HDR_SIZE + pool_ctx->size)
- ((char *)pool_ctx->pool);
/*
* Align size to 16 bytes
*/
chunk_size = ((size + 15) & ~15);
if (space_left < chunk_size) {
return NULL;
}
result = (struct talloc_chunk *)pool_ctx->pool;
#if defined(DEVELOPER) && defined(VALGRIND_MAKE_MEM_UNDEFINED)
VALGRIND_MAKE_MEM_UNDEFINED(result, size);
#endif
pool_ctx->pool = (void *)((char *)result + chunk_size);
result->flags = TALLOC_MAGIC | TALLOC_FLAG_POOLMEM;
result->pool = pool_ctx;
*talloc_pool_objectcount(pool_ctx) += 1;
return result;
}
/*
Allocate a bit of memory as a child of an existing pointer
*/
static inline void *__talloc(const void *context, size_t size)
{
struct talloc_chunk *tc = NULL;
if (unlikely(context == NULL)) {
context = null_context;
}
if (unlikely(size >= MAX_TALLOC_SIZE)) {
abort(); // return NULL;
}
if (context != NULL) {
tc = talloc_alloc_pool(talloc_chunk_from_ptr(context),
TC_HDR_SIZE+size);
}
if (tc == NULL) {
tc = (struct talloc_chunk *)malloc(TC_HDR_SIZE+size);
if (unlikely(tc == NULL)) abort(); // return NULL;
tc->flags = TALLOC_MAGIC;
tc->pool = NULL;
}
tc->size = size;
tc->destructor = NULL;
tc->child = NULL;
tc->name = NULL;
tc->refs = NULL;
if (likely(context)) {
struct talloc_chunk *parent = talloc_chunk_from_ptr(context);
if (parent->child) {
parent->child->parent = NULL;
tc->next = parent->child;
tc->next->prev = tc;
} else {
tc->next = NULL;
}
tc->parent = parent;
tc->prev = NULL;
parent->child = tc;
} else {
tc->next = tc->prev = tc->parent = NULL;
}
return TC_PTR_FROM_CHUNK(tc);
}
/*
* Create a talloc pool
*/
void *talloc_pool(const void *context, size_t size)
{
void *result = __talloc(context, size + TALLOC_POOL_HDR_SIZE);
struct talloc_chunk *tc;
if (unlikely(result == NULL)) {
return NULL;
}
tc = talloc_chunk_from_ptr(result);
tc->flags |= TALLOC_FLAG_POOL;
tc->pool = (char *)result + TALLOC_POOL_HDR_SIZE;
*talloc_pool_objectcount(tc) = 1;
#if defined(DEVELOPER) && defined(VALGRIND_MAKE_MEM_NOACCESS)
VALGRIND_MAKE_MEM_NOACCESS(tc->pool, size);
#endif
return result;
}
/*
setup a destructor to be called on free of a pointer
the destructor should return 0 on success, or -1 on failure.
if the destructor fails then the free is failed, and the memory can
be continued to be used
*/
void _talloc_set_destructor(const void *ptr, int (*destructor)(void *))
{
struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
tc->destructor = destructor;
}
/*
increase the reference count on a piece of memory.
*/
int talloc_increase_ref_count(const void *ptr)
{
if (unlikely(!talloc_reference(null_context, ptr))) {
return -1;
}
return 0;
}
/*
helper for talloc_reference()
this is referenced by a function pointer and should not be inline
*/
static int talloc_reference_destructor(void *ptr)
{
struct talloc_reference_handle *handle = ptr;
struct talloc_chunk *ptr_tc = talloc_chunk_from_ptr(handle->ptr);
_TLIST_REMOVE(ptr_tc->refs, handle);
return 0;
}
/*
more efficient way to add a name to a pointer - the name must point to a
true string constant
*/
static inline void _talloc_set_name_const(const void *ptr, const char *name)
{
struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
tc->name = name;
}
/*
internal talloc_named_const()
*/
static inline void *_talloc_named_const(const void *context, size_t size, const char *name)
{
void *ptr;
ptr = __talloc(context, size);
if (unlikely(ptr == NULL)) {
return NULL;
}
_talloc_set_name_const(ptr, name);
return ptr;
}
/*
make a secondary reference to a pointer, hanging off the given context.
the pointer remains valid until both the original caller and this given
context are freed.
the major use for this is when two different structures need to reference the
same underlying data, and you want to be able to free the two instances separately,
and in either order
*/
void *_talloc_reference(const void *context, const void *ptr)
{
struct talloc_chunk *tc;
struct talloc_reference_handle *handle;
if (unlikely(ptr == NULL)) return NULL;
tc = talloc_chunk_from_ptr(ptr);
handle = (struct talloc_reference_handle *)_talloc_named_const(context,
sizeof(struct talloc_reference_handle),
TALLOC_MAGIC_REFERENCE);
if (unlikely(handle == NULL)) return NULL;
/* note that we hang the destructor off the handle, not the
main context as that allows the caller to still setup their
own destructor on the context if they want to */
talloc_set_destructor(handle, talloc_reference_destructor);
handle->ptr = discard_const_p(void, ptr);
_TLIST_ADD(tc->refs, handle);
return handle->ptr;
}
/*
internal talloc_free call
*/
static inline int _talloc_free(void *ptr)
{
struct talloc_chunk *tc;
if (unlikely(ptr == NULL)) {
return -1;
}
tc = talloc_chunk_from_ptr(ptr);
if (unlikely(tc->refs)) {
int is_child;
/* check this is a reference from a child or grantchild
* back to it's parent or grantparent
*
* in that case we need to remove the reference and
* call another instance of talloc_free() on the current
* pointer.
*/
is_child = talloc_is_parent(tc->refs, ptr);
_talloc_free(tc->refs);
if (is_child) {
return _talloc_free(ptr);
}
return -1;
}
if (unlikely(tc->flags & TALLOC_FLAG_LOOP)) {
/* we have a free loop - stop looping */
return 0;
}
if (unlikely(tc->destructor)) {
talloc_destructor_t d = tc->destructor;
if (d == (talloc_destructor_t)-1) {
return -1;
}
tc->destructor = (talloc_destructor_t)-1;
if (d(ptr) == -1) {
tc->destructor = d;
return -1;
}
tc->destructor = NULL;
}
if (tc->parent) {
_TLIST_REMOVE(tc->parent->child, tc);
if (tc->parent->child) {
tc->parent->child->parent = tc->parent;
}
} else {
if (tc->prev) tc->prev->next = tc->next;
if (tc->next) tc->next->prev = tc->prev;
}
tc->flags |= TALLOC_FLAG_LOOP;
while (tc->child) {
/* we need to work out who will own an abandoned child
if it cannot be freed. In priority order, the first
choice is owner of any remaining reference to this
pointer, the second choice is our parent, and the
final choice is the null context. */
void *child = TC_PTR_FROM_CHUNK(tc->child);
const void *new_parent = null_context;
if (unlikely(tc->child->refs)) {
struct talloc_chunk *p = talloc_parent_chunk(tc->child->refs);
if (p) new_parent = TC_PTR_FROM_CHUNK(p);
}
if (unlikely(_talloc_free(child) == -1)) {
if (new_parent == null_context) {
struct talloc_chunk *p = talloc_parent_chunk(ptr);
if (p) new_parent = TC_PTR_FROM_CHUNK(p);
}
talloc_steal(new_parent, child);
}
}
tc->flags |= TALLOC_FLAG_FREE;
if (tc->flags & (TALLOC_FLAG_POOL|TALLOC_FLAG_POOLMEM)) {
struct talloc_chunk *pool;
unsigned int *pool_object_count;
pool = (tc->flags & TALLOC_FLAG_POOL)
? tc : (struct talloc_chunk *)tc->pool;
pool_object_count = talloc_pool_objectcount(pool);
if (*pool_object_count == 0) {
TALLOC_ABORT("Pool object count zero!");
}
*pool_object_count -= 1;
if (*pool_object_count == 0) {
free(pool);
}
}
else {
free(tc);
}
return 0;
}
/*
move a lump of memory from one talloc context to another return the
ptr on success, or NULL if it could not be transferred.
passing NULL as ptr will always return NULL with no side effects.
*/
void *_talloc_steal(const void *new_ctx, const void *ptr)
{
struct talloc_chunk *tc, *new_tc;
if (unlikely(!ptr)) {
return NULL;
}
if (unlikely(new_ctx == NULL)) {
new_ctx = null_context;
}
tc = talloc_chunk_from_ptr(ptr);
if (unlikely(new_ctx == NULL)) {
if (tc->parent) {
_TLIST_REMOVE(tc->parent->child, tc);
if (tc->parent->child) {
tc->parent->child->parent = tc->parent;
}
} else {
if (tc->prev) tc->prev->next = tc->next;
if (tc->next) tc->next->prev = tc->prev;
}
tc->parent = tc->next = tc->prev = NULL;
return discard_const_p(void, ptr);
}
new_tc = talloc_chunk_from_ptr(new_ctx);
if (unlikely(tc == new_tc || tc->parent == new_tc)) {
return discard_const_p(void, ptr);
}
if (tc->parent) {
_TLIST_REMOVE(tc->parent->child, tc);
if (tc->parent->child) {
tc->parent->child->parent = tc->parent;
}
} else {
if (tc->prev) tc->prev->next = tc->next;
if (tc->next) tc->next->prev = tc->prev;
}
tc->parent = new_tc;
if (new_tc->child) new_tc->child->parent = NULL;
_TLIST_ADD(new_tc->child, tc);
return discard_const_p(void, ptr);
}
/*
remove a secondary reference to a pointer. This undo's what
talloc_reference() has done. The context and pointer arguments
must match those given to a talloc_reference()
*/
static inline int talloc_unreference(const void *context, const void *ptr)
{
struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
struct talloc_reference_handle *h;
if (unlikely(context == NULL)) {
context = null_context;
}
for (h=tc->refs;h;h=h->next) {
struct talloc_chunk *p = talloc_parent_chunk(h);
if (p == NULL) {
if (context == NULL) break;
} else if (TC_PTR_FROM_CHUNK(p) == context) {
break;
}
}
if (h == NULL) {
return -1;
}
return _talloc_free(h);
}
/*
remove a specific parent context from a pointer. This is a more
controlled varient of talloc_free()
*/
int talloc_unlink(const void *context, void *ptr)
{
struct talloc_chunk *tc_p, *new_p;
void *new_parent;
if (ptr == NULL) {
return -1;
}
if (context == NULL) {
context = null_context;
}
if (talloc_unreference(context, ptr) == 0) {
return 0;
}
if (context == NULL) {
if (talloc_parent_chunk(ptr) != NULL) {
return -1;
}
} else {
if (talloc_chunk_from_ptr(context) != talloc_parent_chunk(ptr)) {
return -1;
}
}
tc_p = talloc_chunk_from_ptr(ptr);
if (tc_p->refs == NULL) {
return _talloc_free(ptr);
}
new_p = talloc_parent_chunk(tc_p->refs);
if (new_p) {
new_parent = TC_PTR_FROM_CHUNK(new_p);
} else {
new_parent = NULL;
}
if (talloc_unreference(new_parent, ptr) != 0) {
return -1;
}
talloc_steal(new_parent, ptr);
return 0;
}
/*
add a name to an existing pointer - va_list version
*/
static inline const char *talloc_set_name_v(const void *ptr, const char *fmt, va_list ap) PRINTF_ATTRIBUTE(2,0);
static inline const char *talloc_set_name_v(const void *ptr, const char *fmt, va_list ap)
{
struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
tc->name = talloc_vasprintf(ptr, fmt, ap);
if (likely(tc->name)) {
_talloc_set_name_const(tc->name, ".name");
}
return tc->name;
}
/*
add a name to an existing pointer
*/
const char *talloc_set_name(const void *ptr, const char *fmt, ...)
{
const char *name;
va_list ap;
va_start(ap, fmt);
name = talloc_set_name_v(ptr, fmt, ap);
va_end(ap);
return name;
}
/*
create a named talloc pointer. Any talloc pointer can be named, and
talloc_named() operates just like talloc() except that it allows you
to name the pointer.
*/
void *talloc_named(const void *context, size_t size, const char *fmt, ...)
{
va_list ap;
void *ptr;
const char *name;
ptr = __talloc(context, size);
if (unlikely(ptr == NULL)) return NULL;
va_start(ap, fmt);
name = talloc_set_name_v(ptr, fmt, ap);
va_end(ap);
if (unlikely(name == NULL)) {
_talloc_free(ptr);
return NULL;
}
return ptr;
}
/*
return the name of a talloc ptr, or "UNNAMED"
*/
const char *talloc_get_name(const void *ptr)
{
struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
if (unlikely(tc->name == TALLOC_MAGIC_REFERENCE)) {
return ".reference";
}
if (likely(tc->name)) {
return tc->name;
}
return "UNNAMED";
}
/*
check if a pointer has the given name. If it does, return the pointer,
otherwise return NULL
*/
void *talloc_check_name(const void *ptr, const char *name)
{
const char *pname;
if (unlikely(ptr == NULL)) return NULL;
pname = talloc_get_name(ptr);
if (likely(pname == name || strcmp(pname, name) == 0)) {
return discard_const_p(void, ptr);
}
return NULL;
}
/*
this is for compatibility with older versions of talloc
*/
void *talloc_init(const char *fmt, ...)
{
va_list ap;
void *ptr;
const char *name;
/*
* samba3 expects talloc_report_depth_cb(NULL, ...)
* reports all talloc'ed memory, so we need to enable
* null_tracking
*/
talloc_enable_null_tracking();
ptr = __talloc(NULL, 0);
if (unlikely(ptr == NULL)) return NULL;
va_start(ap, fmt);
name = talloc_set_name_v(ptr, fmt, ap);
va_end(ap);
if (unlikely(name == NULL)) {
_talloc_free(ptr);
return NULL;
}
return ptr;
}
/*
this is a replacement for the Samba3 talloc_destroy_pool functionality. It
should probably not be used in new code. It's in here to keep the talloc
code consistent across Samba 3 and 4.
*/
void talloc_free_children(void *ptr)
{
struct talloc_chunk *tc;
if (unlikely(ptr == NULL)) {
return;
}
tc = talloc_chunk_from_ptr(ptr);
while (tc->child) {
/* we need to work out who will own an abandoned child
if it cannot be freed. In priority order, the first
choice is owner of any remaining reference to this
pointer, the second choice is our parent, and the
final choice is the null context. */
void *child = TC_PTR_FROM_CHUNK(tc->child);
const void *new_parent = null_context;
if (unlikely(tc->child->refs)) {
struct talloc_chunk *p = talloc_parent_chunk(tc->child->refs);
if (p) new_parent = TC_PTR_FROM_CHUNK(p);
}
if (unlikely(_talloc_free(child) == -1)) {
if (new_parent == null_context) {
struct talloc_chunk *p = talloc_parent_chunk(ptr);
if (p) new_parent = TC_PTR_FROM_CHUNK(p);
}
talloc_steal(new_parent, child);
}
}
if ((tc->flags & TALLOC_FLAG_POOL)
&& (*talloc_pool_objectcount(tc) == 1)) {
tc->pool = ((char *)tc + TC_HDR_SIZE + TALLOC_POOL_HDR_SIZE);
#if defined(DEVELOPER) && defined(VALGRIND_MAKE_MEM_NOACCESS)
VALGRIND_MAKE_MEM_NOACCESS(
tc->pool, tc->size - TALLOC_POOL_HDR_SIZE);
#endif
}
}
/*
Allocate a bit of memory as a child of an existing pointer
*/
void *_talloc(const void *context, size_t size)
{
return __talloc(context, size);
}
/*
externally callable talloc_set_name_const()
*/
void talloc_set_name_const(const void *ptr, const char *name)
{
_talloc_set_name_const(ptr, name);
}
/*
create a named talloc pointer. Any talloc pointer can be named, and
talloc_named() operates just like talloc() except that it allows you
to name the pointer.
*/
void *talloc_named_const(const void *context, size_t size, const char *name)
{
return _talloc_named_const(context, size, name);
}
/*
free a talloc pointer. This also frees all child pointers of this
pointer recursively
return 0 if the memory is actually freed, otherwise -1. The memory
will not be freed if the ref_count is > 1 or the destructor (if
any) returns non-zero
*/
int talloc_free(void *ptr)
{
return _talloc_free(ptr);
}
/*
A talloc version of realloc. The context argument is only used if
ptr is NULL
*/
void *_talloc_realloc(const void *context, void *ptr, size_t size, const char *name)
{
struct talloc_chunk *tc;
void *new_ptr;
bool malloced = false;
/* size zero is equivalent to free() */
if (unlikely(size == 0)) {
_talloc_free(ptr);
return NULL;
}
if (unlikely(size >= MAX_TALLOC_SIZE)) {
abort(); // return NULL;
}
/* realloc(NULL) is equivalent to malloc() */
if (ptr == NULL) {
return _talloc_named_const(context, size, name);
}
tc = talloc_chunk_from_ptr(ptr);
/* don't allow realloc on referenced pointers */
if (unlikely(tc->refs)) {
abort(); // return NULL;
}
/* don't shrink if we have less than 1k to gain */
if ((size < tc->size) && ((tc->size - size) < 1024)) {
tc->size = size;
return ptr;
}
/* by resetting magic we catch users of the old memory */
tc->flags |= TALLOC_FLAG_FREE;
#if ALWAYS_REALLOC
new_ptr = malloc(size + TC_HDR_SIZE);
if (new_ptr) {
memcpy(new_ptr, tc, tc->size + TC_HDR_SIZE);
free(tc);