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type_AquariumFish_generated.go
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// Code generated by generate_structs - DO NOT EDIT.
package xivapi
type AquariumFish struct {
Item struct {
BaseParam4 int `json:"BaseParam4,omitempty"`
ItemSearchCategoryTarget string `json:"ItemSearchCategoryTarget,omitempty"`
BaseParamSpecial1 int `json:"BaseParamSpecial1,omitempty"`
ClassJobRepairTargetID int `json:"ClassJobRepairTargetID,omitempty"`
ID int `json:"ID,omitempty"`
Name string `json:"Name,omitempty"`
Plural_en string `json:"Plural_en,omitempty"`
ItemSpecialBonus int `json:"ItemSpecialBonus,omitempty"`
Singular string `json:"Singular,omitempty"`
BaseParamValue3 int `json:"BaseParamValue3,omitempty"`
BaseParamValue4 int `json:"BaseParamValue4,omitempty"`
BaseParamValueSpecial2 int `json:"BaseParamValueSpecial2,omitempty"`
BlockRate int `json:"BlockRate,omitempty"`
ItemSearchCategory struct {
Icon string `json:"Icon,omitempty"`
Name_en string `json:"Name_en,omitempty"`
Name_fr string `json:"Name_fr,omitempty"`
Order int `json:"Order,omitempty"`
Name string `json:"Name,omitempty"`
Name_de string `json:"Name_de,omitempty"`
Name_ja string `json:"Name_ja,omitempty"`
Category int `json:"Category,omitempty"`
ClassJob int `json:"ClassJob,omitempty"`
ID int `json:"ID,omitempty"`
IconID int `json:"IconID,omitempty"`
}
ItemSeries int `json:"ItemSeries,omitempty"`
ItemUICategory struct {
ID int `json:"ID,omitempty"`
Icon string `json:"Icon,omitempty"`
Name string `json:"Name,omitempty"`
Name_en string `json:"Name_en,omitempty"`
OrderMajor int `json:"OrderMajor,omitempty"`
IconID int `json:"IconID,omitempty"`
Name_de string `json:"Name_de,omitempty"`
Name_fr string `json:"Name_fr,omitempty"`
Name_ja string `json:"Name_ja,omitempty"`
OrderMinor int `json:"OrderMinor,omitempty"`
}
Plural_de string `json:"Plural_de,omitempty"`
BaseParam5 int `json:"BaseParam5,omitempty"`
BaseParamValue2 int `json:"BaseParamValue2,omitempty"`
BaseParamValueSpecial0 int `json:"BaseParamValueSpecial0,omitempty"`
DamagePhys int `json:"DamagePhys,omitempty"`
Description_fr string `json:"Description_fr,omitempty"`
ItemAction int `json:"ItemAction,omitempty"`
Rarity int `json:"Rarity,omitempty"`
Singular_fr string `json:"Singular_fr,omitempty"`
LevelItem int `json:"LevelItem,omitempty"`
MaterializeType int `json:"MaterializeType,omitempty"`
DefenseMag int `json:"DefenseMag,omitempty"`
Icon string `json:"Icon,omitempty"`
IsDyeable int `json:"IsDyeable,omitempty"`
IsIndisposable int `json:"IsIndisposable,omitempty"`
ItemSpecialBonusParam int `json:"ItemSpecialBonusParam,omitempty"`
ItemUICategoryTarget string `json:"ItemUICategoryTarget,omitempty"`
IsPvP int `json:"IsPvP,omitempty"`
Singular_de string `json:"Singular_de,omitempty"`
BaseParamSpecial0 int `json:"BaseParamSpecial0,omitempty"`
BaseParamValueSpecial5 int `json:"BaseParamValueSpecial5,omitempty"`
DelayMs int `json:"DelayMs,omitempty"`
Description string `json:"Description,omitempty"`
FilterGroup int `json:"FilterGroup,omitempty"`
IsCrestWorthy int `json:"IsCrestWorthy,omitempty"`
BaseParamValue0 int `json:"BaseParamValue0,omitempty"`
Description_ja string `json:"Description_ja,omitempty"`
Stain int `json:"Stain,omitempty"`
ItemSearchCategoryTargetID int `json:"ItemSearchCategoryTargetID,omitempty"`
Plural_fr string `json:"Plural_fr,omitempty"`
BaseParamSpecial3 int `json:"BaseParamSpecial3,omitempty"`
BaseParamValueSpecial3 int `json:"BaseParamValueSpecial3,omitempty"`
ClassJobCategory int `json:"ClassJobCategory,omitempty"`
ClassJobRepair struct {
NameEnglish_fr string `json:"NameEnglish_fr,omitempty"`
NameEnglish_ja string `json:"NameEnglish_ja,omitempty"`
Name_de string `json:"Name_de,omitempty"`
Name_ja string `json:"Name_ja,omitempty"`
Abbreviation_de string `json:"Abbreviation_de,omitempty"`
Abbreviation_fr string `json:"Abbreviation_fr,omitempty"`
ID int `json:"ID,omitempty"`
ModifierVitality int `json:"ModifierVitality,omitempty"`
UnlockQuest int `json:"UnlockQuest,omitempty"`
ModifierHitPoints int `json:"ModifierHitPoints,omitempty"`
StartingLevel int `json:"StartingLevel,omitempty"`
ModifierPiety int `json:"ModifierPiety,omitempty"`
NameEnglish_en string `json:"NameEnglish_en,omitempty"`
Name_fr string `json:"Name_fr,omitempty"`
Prerequisite int `json:"Prerequisite,omitempty"`
Abbreviation_ja string `json:"Abbreviation_ja,omitempty"`
LimitBreak1 int `json:"LimitBreak1,omitempty"`
ModifierIntelligence int `json:"ModifierIntelligence,omitempty"`
ModifierMind int `json:"ModifierMind,omitempty"`
Abbreviation_en string `json:"Abbreviation_en,omitempty"`
ExpArrayIndex int `json:"ExpArrayIndex,omitempty"`
Icon string `json:"Icon,omitempty"`
ModifierManaPoints int `json:"ModifierManaPoints,omitempty"`
RelicQuest int `json:"RelicQuest,omitempty"`
Abbreviation string `json:"Abbreviation,omitempty"`
ClassJobCategory int `json:"ClassJobCategory,omitempty"`
ItemSoulCrystal int `json:"ItemSoulCrystal,omitempty"`
NameEnglish_de string `json:"NameEnglish_de,omitempty"`
Name string `json:"Name,omitempty"`
NameEnglish string `json:"NameEnglish,omitempty"`
Name_en string `json:"Name_en,omitempty"`
ClassJobParent int `json:"ClassJobParent,omitempty"`
LimitBreak2 int `json:"LimitBreak2,omitempty"`
ModifierDexterity int `json:"ModifierDexterity,omitempty"`
ModifierStrength int `json:"ModifierStrength,omitempty"`
ItemStartingWeapon int `json:"ItemStartingWeapon,omitempty"`
LimitBreak3 int `json:"LimitBreak3,omitempty"`
}
DefensePhys int `json:"DefensePhys,omitempty"`
GrandCompany int `json:"GrandCompany,omitempty"`
StackSize int `json:"StackSize,omitempty"`
Name_de string `json:"Name_de,omitempty"`
PriceMid int `json:"PriceMid,omitempty"`
Singular_en string `json:"Singular_en,omitempty"`
IsUntradable int `json:"IsUntradable,omitempty"`
LevelEquip int `json:"LevelEquip,omitempty"`
AetherialReduce int `json:"AetherialReduce,omitempty"`
BaseParamModifier int `json:"BaseParamModifier,omitempty"`
BaseParamSpecial2 int `json:"BaseParamSpecial2,omitempty"`
BaseParamSpecial5 int `json:"BaseParamSpecial5,omitempty"`
Description_de string `json:"Description_de,omitempty"`
Description_en string `json:"Description_en,omitempty"`
ModelSub string `json:"ModelSub,omitempty"`
SalvageTarget string `json:"SalvageTarget,omitempty"`
IsGlamourous int `json:"IsGlamourous,omitempty"`
IsUnique int `json:"IsUnique,omitempty"`
BaseParamSpecial4 int `json:"BaseParamSpecial4,omitempty"`
BaseParamValue1 int `json:"BaseParamValue1,omitempty"`
CanBeHq int `json:"CanBeHq,omitempty"`
EquipRestriction int `json:"EquipRestriction,omitempty"`
EquipSlotCategory int `json:"EquipSlotCategory,omitempty"`
IconID int `json:"IconID,omitempty"`
Name_fr string `json:"Name_fr,omitempty"`
Name_ja string `json:"Name_ja,omitempty"`
ClassJobRepairTarget string `json:"ClassJobRepairTarget,omitempty"`
ItemUICategoryTargetID int `json:"ItemUICategoryTargetID,omitempty"`
MateriaSlotCount int `json:"MateriaSlotCount,omitempty"`
Name_en string `json:"Name_en,omitempty"`
SalvageTargetID int `json:"SalvageTargetID,omitempty"`
Singular_ja string `json:"Singular_ja,omitempty"`
BaseParam1 int `json:"BaseParam1,omitempty"`
BaseParamValue5 int `json:"BaseParamValue5,omitempty"`
ItemRepair int `json:"ItemRepair,omitempty"`
Plural string `json:"Plural,omitempty"`
ItemGlamour int `json:"ItemGlamour,omitempty"`
StartsWithVowel int `json:"StartsWithVowel,omitempty"`
PriceLow int `json:"PriceLow,omitempty"`
BaseParam0 int `json:"BaseParam0,omitempty"`
BaseParam3 int `json:"BaseParam3,omitempty"`
Block int `json:"Block,omitempty"`
ClassJobUse int `json:"ClassJobUse,omitempty"`
DamageMag int `json:"DamageMag,omitempty"`
IsCollectable int `json:"IsCollectable,omitempty"`
Plural_ja string `json:"Plural_ja,omitempty"`
Salvage struct {
ID int `json:"ID,omitempty"`
OptimalSkill int `json:"OptimalSkill,omitempty"`
}
BaseParam2 int `json:"BaseParam2,omitempty"`
BaseParamValueSpecial1 int `json:"BaseParamValueSpecial1,omitempty"`
BaseParamValueSpecial4 int `json:"BaseParamValueSpecial4,omitempty"`
CooldownS int `json:"CooldownS,omitempty"`
IsAdvancedMeldingPermitted int `json:"IsAdvancedMeldingPermitted,omitempty"`
ModelMain string `json:"ModelMain,omitempty"`
}
ItemTarget string `json:"ItemTarget,omitempty"`
ItemTargetID int `json:"ItemTargetID,omitempty"`
Url string `json:"Url,omitempty"`
AquariumWater struct {
ID int `json:"ID,omitempty"`
Name string `json:"Name,omitempty"`
Name_de string `json:"Name_de,omitempty"`
Name_en string `json:"Name_en,omitempty"`
Name_fr string `json:"Name_fr,omitempty"`
Name_ja string `json:"Name_ja,omitempty"`
}
GameContentLinks []interface{} `json:"GameContentLinks,omitempty"`
ID int `json:"ID,omitempty"`
AquariumWaterTarget string `json:"AquariumWaterTarget,omitempty"`
AquariumWaterTargetID int `json:"AquariumWaterTargetID,omitempty"`
Size int `json:"Size,omitempty"`
}