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Whenever a barrel explodes it does not cause damage to players or monsters.
Possible symptoms
I suspect this is a similar issue as like with #15 (fixed in #23), as well as the TripBombs not inflicting damage (fixed in #23 ) and the marine in zbase1 not being killed by the gunner explosion (fixed in #23) by wrong usage of T_RadiusDamage.
Even tho I will probably looking into this myself I still open this issue to not forget about this :)
The text was updated successfully, but these errors were encountered:
Same issue with player's grenades and rockets not causing damage to a player or nearby monsters. The damage to monsters is caused only if hit directly, so throwing grenades from around the corner makes no effect.
Summary
Whenever a barrel explodes it does not cause damage to players or monsters.
Possible symptoms
I suspect this is a similar issue as like with #15 (fixed in #23), as well as the TripBombs not inflicting damage (fixed in #23 ) and the marine in zbase1 not being killed by the gunner explosion (fixed in #23) by wrong usage of T_RadiusDamage.
Even tho I will probably looking into this myself I still open this issue to not forget about this :)
The text was updated successfully, but these errors were encountered: