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RubikCube

A Rubic Cube implemented by C++ and DirectX 9.0(Fixed pipeline)

Requirement

Microsoft DirectX SDK (June 2010)

Usage

Mouse

  • Left button dragging - Rotate a layer
  • Right button dragging - Change view
  • Wheel - Zoom in/out

Keyboard

  • 'F' - Toggle between window and full-screen mode
  • 'S' - Shuffle
  • 'R' - Restore
  • 'Esc' - Quit

Screen shot

Restore Shuffle Rotate