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When an alien moves, it can unobstruct sight of a marine, and thus allowing hidden pawn to stay hidden while they are indeed visible. Possible fix: detect hostile for all marines on alien tile change.
The text was updated successfully, but these errors were encountered:
When an alien moves, it can unobstruct sight of a marine, and thus allowing hidden pawn to stay hidden while they are indeed visible.
Possible fix: detect hostile for all marines on alien tile change.
The text was updated successfully, but these errors were encountered: