Releases: 3dmol/3Dmol.js
2.4.2
2.4.1
2.4.0
Update rendering engine to use a single, shared OffscreenCanvasRenderer (if available). This should eliminate lost WebGL context errors for most cases. Improved antialiasing. Support colorscheme updates on surfaces. Add show/hide methods to labels. Add maxpixels option for outline mode to limit the screen space width of the outline. Improved VASP file parsing.
2.3.0
Ambient occlusion view style (enable with setViewStyle
or as part of viewer configuration). Better antialiasing. More robust viewer regeneration. A few other tweaks.
This release has fairly significant changes in the rendering pipeline that may cause problems with older devices (but not on any I have access to). Please report any device/browser issues.
2.2.1
2.2.0
2.1.0
Dashed bond drawing contributions from @dxdc, code improvements from @prajwalkulkarni, assorted improvements to visualizing CIF files in the unit cell (include ability to wrap individual atoms to cell), more robust handling of lost contexts, assorted other bug fixes.
2.0.6
2.0.5
2.0.4
Improved typing from @adithyaakrishna. Surface workers should function more robustly in name mangling workflows.