Release Build 1.2.8.1701171
- Latest Version set to 1701171
- Release Build 1.2.8
[ALL] Updated version to 1.2.8.1701171
[SYS_MARKER] fixed #245 Civ Marker script error
[SUP_COMBATSUPPORT] fix issue #243 talk to pilot
[SYS_PROFILE] Improve variable scoping and minor optimizations to fnc_profileSimulator (round 1)
[SYS_DATA] Update fnc_DataInit.sqf
[Indexing] Re-index N'Ziwasogo 0.97
[MIL_C2ISTAR] removed rogue diag
[mil_C2ISTAR] Fix issue #142 Child Tasks not mirroring Parent State. Child Tasks now mirror parent state, also implemented if Parent Task is deleted so is child task
[AMB_CIV_POPULATION] Fix module check var name
[SYS_MARKERS] More fixes for JIP markers and reports
[SYS_MARKER] Fix issue where JIP does get persistent markers restored.
[SYS_ORBATCREATOR] Fix state operation working under the debug variable
[SYS_LOGISTICS] Added Non_Strategic class to logistics canCarry, allowing people to carry various items. Ability to add any class by setting alive_sys_logistics setVariable ["WHITELIST",["YOUCLASSHERE"]]. Fixes #34
[SYS_ORBATCREATOR] Add visual feedback for dragging asset list-->group unit list
[SYS_LOGISTICS] Fixes issue where carryable objects did not honour height of placement
[SYS_ORBATCREATOR] Improve list dragging, units can now be dragged out of the selected group to remove them
[AMB CIVS] #205 Tested on Stratis Agia Marina. Extreme ~84 units. High ~30. Med ~ 21. Low ~ 10
[MIL_OPCOM] Fix error where TACOM was trying to give orders to null profiles
[SYS_DATA] Fix issue with incorrect typeName
[C2ISTAR] Task CSAR: Fixed no composition was placed at destination location and script error was thrown (fix #242). Fix Rescue option wasn't shown in SP (fix #241)
[CIV_PLACEMENT] Fixed issue where vanilla OPF_G_F were spawned on roadblocks if no dominant faction was found. Fixes #193
[C2ISTAR] Hostage Rescue: Fixed rescue action not showing in SP and editor preview (fix #240). Fixed hostage not getting out of ambient animation (fix #194).
[SYS_DATA] Improve tracking of player units for AAR
[AMB CIVS] Fixed script error when ambient music was generated (fix #238)
[SYS_DATA] Fix data issue where server authorization was incorrectly processed
[SYS_DATA] fix typo on ALiVE_fnc_dump
[MIL_PLACEMENT_CUSTOM] Fix issue where custom objectives have debug enabled by default regardless. Fixes #236
[CIV_PLACEMENT] Fixed civlian military placement module randomly didn't place units even when correctly configured factions were used. (fix #237)
[MIL OPCOM] Only set up roadblocks until a maximum limit of roadblocks for the location size is reached (possible fix #234)
[ORBATCREATOR] Fix default misc identity datatype was string instead of array