Release Build 1.2.9.1701221
- Latest Version set to 1701221
- Release Build 1.2.9
[ALL] Updated version to 1.2.9.1701221
[C2ISTAR] Missed to re-enable HVT insertion and extraction (only static was enabled for testing)
[X_LIB] Fixed regression in fnc_getCompositions that caused infinite loading screen and prevented use of compositions on APEX maps if optional APEX compositions pbo was not loaded
[X_LIB] Update fnc_getCompositions.sqf
Update alive_object_blacklist.txt (#258)
[C2ISTAR] Improved scenery of Task Assassination in case "static" (ambient objects were sometimes flipping or dropping to floor, HVTs were moving away from the ambient objects).
[C2ISTAR] Fix script error on task "destroy vehicles" if no vehicle profile of selected faction is existing (fix #253)
[VARIOUS] Fix unprivatized variables
[INDEX] Re-index Koplic 0.4
[X_LIB] Private variables for getCompositions, for Spyder. Fix infinite loop on incorrect params.
[SYS_DATA] Improve error messages
[SYS_DATA] Fix issue where sys_data_auto did not init data and stats correctly, fix issue where vehicle data could overwrite inf data in AAR
[X_LIB] Fix unprivatized variables
[SYS_PROFILE] Add virtual combat speed modifier variable to module options
[SYS_PROFILE] Remove remaining battle code, reduce combat related function calls
[C2ISTAR] Fixed Insertion helicopter was hovering on spot and not returning in some tasks! Improved scene creation in HVT task (e.g. furniture and HVT being placed away from main composition)
[MIL_LOGISTICS] Fixed script error on slingloadmax where value not defined
[SYS_DATA] Fix issue where AAR stops when auto started
[AMB_CIV] #205 Single group maintained for all ambient civilians
[AMB_CIV] #205 Simplified ambient vehicles chance algo
[SYS_PROFILE] Increase profile attack distance, reduce profile combat rate, remove legacy battle code
[SYS_PROFILE] Fix issue where the profile simulator could freeze
[SYS_PROFILE] Improve variable scoping
[SYS_AISKILL] Fix missing fleeing value in generic skill sets