FoxBot 0.800 (Win32/Linux)
Version 0.800
September-10-2021
Updated by RoboCop
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Added new waypoints:-
- axlfly
- botspree
- dustbowl_old
- dustbowl2_v2
- gen_complex
- insideout
- lbdustbowl
- madcanyon
- mulch_dm2b1
- murderball1_3
- osaka_l
- osaka_r2
- rats2v2
- rock2_2way_r
- rock2_open_r
- sandbowl_r
- turbine
- warpath_r2
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Reinstated the 'foxbot_commander' feature
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Reduced fire delay for Sniper's Auto-Rifle
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Reduced further more redundant codes and added more C++14 support
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Reduced overflow issues and instability crashes
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Reduced Reachable Range to prevent waypoints creation from adding too many junctions
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Fixed Listenserver foxbot.cfg and other .cfg load failures
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Added some support for murderball, murderball1_3 and murderball-2002
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Fixed the unreachable waypoint in warpath as well as enhanced its other waypoints
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Reduced StartFrame stack by reducing some unwanted features and lines that exceed it
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Added more reaction time delay for bots to attack enemies as they were too quick to respond
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Improved dustbowl waypoint by removing rogue pathways in the Jump Point for Capture Point 1, 2 and 3
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bot_job_think.cpp adjusted for the Medic and Engineer bots to heal their teammates more often
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botdontmove, bot_chat, min_bots, max_bots, bot_bot_balance and bot_team_balance cvars should now operate properly
Known bugs:-
Soldier bots tend to struggle for rocket jumping in awkward areas that can block their way
Sniper bots tend to TK when Friendly Fire is on when interacting with their team's sentries and teleports