Version 0.911
December-23-2024
Updated by RoboCop
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Added versatile containers for Optional Values
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Reduced buffer overflows in
spectate_debug 2
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Added C++ arrays in the TFC Weapons make the code easier to understand and maintain
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AMBuild Windows optimisation flags added by caxanga334
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DemoBots should now use their DetPacks more often
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Restructured the
BotEngineerThink()
code function for optimal performance, reliability, and maintainability -
Modernised codes by replacing the enumerators and memsets with constexpr and zeroing out arrays
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Reducing excessive bunnyhop waypoints for those stock maps
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String fixes done with a small help from Cheeseh from RCBot
TODO List:-
To allow bots to understand on how to shoot door buttons, if touching them doesn't work like in well or alchimy maps
Complete 'botdontmove' in order for "GolfBots" to stay stationary
Fix bot's
JOB_BIN_GRENADE
as they need to ditch their live grenades to prevent suicide bombing too often
To prevent bots from shooting at spy corpses too long as they aren't aware that a player switched teams as enemy spy
To improve the pipebomb laying trap pattern and to plant them near the flag
BONUS: Maybe add a feature for bots to have experience and wisdom or learned data in order to be a bit more human