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added the derives
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Quinntyx committed Feb 25, 2024
1 parent 1a5036c commit 129e32b
Showing 1 changed file with 11 additions and 0 deletions.
11 changes: 11 additions & 0 deletions src/style.rs
Original file line number Diff line number Diff line change
Expand Up @@ -46,6 +46,7 @@ pub enum TabAddAlign {
/// #
/// ```
#[derive(Clone, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
#[allow(missing_docs)]
pub struct Style {
/// Sets padding to indent from the edges of the window. By `Default` it's `None`.
Expand All @@ -63,6 +64,7 @@ pub struct Style {

/// Specifies the look and feel of buttons.
#[derive(Clone, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct ButtonsStyle {
/// Color of the close tab button.
pub close_tab_color: Color32,
Expand Down Expand Up @@ -91,6 +93,7 @@ pub struct ButtonsStyle {

/// Specifies the look and feel of node separators.
#[derive(Clone, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct SeparatorStyle {
/// Width of the rectangle separator between nodes. By `Default` it's `1.0`.
pub width: f32,
Expand All @@ -115,6 +118,7 @@ pub struct SeparatorStyle {

/// Specifies the look and feel of tab bars.
#[derive(Clone, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct TabBarStyle {
/// Background color of tab bar. By `Default` it's [`Color32::WHITE`].
pub bg_fill: Color32,
Expand All @@ -138,6 +142,7 @@ pub struct TabBarStyle {

/// Specifies the look and feel of an individual tab.
#[derive(Clone, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct TabStyle {
/// Style of the tab when it is active.
pub active: TabInteractionStyle,
Expand Down Expand Up @@ -177,6 +182,7 @@ pub struct TabStyle {

/// Specifies the look and feel of individual tabs while they are being interacted with.
#[derive(Clone, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct TabInteractionStyle {
/// Color of the outline around tabs. By `Default` it's [`Color32::BLACK`].
pub outline_color: Color32,
Expand All @@ -193,6 +199,7 @@ pub struct TabInteractionStyle {

/// Specifies the look and feel of the tab body.
#[derive(Clone, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct TabBodyStyle {
/// Inner margin of tab body. By `Default` it's `Margin::same(4.0)`.
pub inner_margin: Margin,
Expand All @@ -209,6 +216,7 @@ pub struct TabBodyStyle {

/// Specifies the look and feel of the tab drop overlay.
#[derive(Clone, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct OverlayStyle {
/// Sets selection color for the placing area of the tab where this tab targeted on it.
/// By `Default` it's `(0, 191, 255)` (light blue) with `0.5` capacity.
Expand Down Expand Up @@ -246,6 +254,7 @@ pub struct OverlayStyle {

/// Specifies the feel of the tab drop overlay, i.e anything non visual about the overlay.
#[derive(Clone, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct OverlayFeel {
/// range is `0.0..=1.0`.
pub window_drop_coverage: f32,
Expand All @@ -265,6 +274,7 @@ pub struct OverlayFeel {

/// Specifies the type of overlay used.
#[derive(Clone, Debug, PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub enum OverlayType {
/// Shows highlighted areas predicting where a dropped tab would land were it to be dropped this frame.
///
Expand All @@ -279,6 +289,7 @@ pub enum OverlayType {

/// Highlighting on the currently hovered leaf.
#[derive(Clone, Debug)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct LeafHighlighting {
/// Fill color.
pub color: Color32,
Expand Down

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