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Last little synchronizations for 3.0
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Last little synchronizations for 3.0
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AmazingAmpharos authored Oct 23, 2018
2 parents 78852fb + c1c4fc7 commit 720fda5
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Showing 10 changed files with 7,826 additions and 7,828 deletions.
2,216 changes: 1,108 additions & 1,108 deletions ASM/build/asm_symbols.txt

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Binary file modified ASM/build/bundle.o
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134 changes: 67 additions & 67 deletions ASM/build/c_symbols.txt
Original file line number Diff line number Diff line change
@@ -1,67 +1,67 @@
../build/bundle.o: file format elf32-bigmips
SYMBOL TABLE:
00000000 l d .MIPS.abiflags 00000000 .MIPS.abiflags
00000000 l d .reginfo 00000000 .reginfo
00000000 l d .text 00000000 .text
00000000 l d .rodata.str1.4 00000000 .rodata.str1.4
00000000 l d .data 00000000 .data
00000000 l d .sdata 00000000 .sdata
00000000 l d .sbss 00000000 .sbss
00000000 l d .bss 00000000 .bss
00000000 l d .comment 00000000 .comment
00000000 l d .pdr 00000000 .pdr
00000000 l d .gnu.attributes 00000000 .gnu.attributes
00000000 l d .mdebug.abi32 00000000 .mdebug.abi32
00000000 l df *ABS* 00000000 file_select.c
00000000 l df *ABS* 00000000 gfx.c
00000000 l df *ABS* 00000000 util.c
00000000 l df *ABS* 00000000 main.c
00000000 l df *ABS* 00000000 dungeon_info.c
00000000 l .rodata.str1.4 00000000 $LC0
00000004 l .rodata.str1.4 00000000 $LC1
00000000 l df *ABS* 00000000 text.c
0000001c l O .sbss 00000004 text_buf
00000018 l O .sbss 00000004 text_end
00001380 g F .text 0000002c text_init
00000060 g O .data 00000010 items_sprite
00000000 g O .sdata 00000008 hash_sprites
00000000 g O .sbss 00000004 cfg_file_select_hash
00001454 g F .text 00000148 text_flush
00000070 g O .data 00000010 medals_sprite
0000000c g O .sdata 00000004 dungeon_count
00000050 g O .data 00000010 quest_items_sprite
0000089c g F .text 00000034 heap_alloc
000009c8 g F .text 000009b8 draw_dungeon_info
00000000 *UND* 00000000 FONT_TEXTURE
00000000 g F .text 00000234 draw_file_select_hash
00000444 g F .text 000000f0 sprite_draw
000002a4 g F .text 000001a0 sprite_load
00000080 g O .data 00000010 stones_sprite
00000000 g O .bss 00000010 setup_db
00000534 g F .text 000001dc draw_setup
00000040 g O .data 00000010 font_sprite
00000274 g F .text 00000030 sprite_bytes
00000010 g O .sbss 00000004 cfg_dungeon_info_mq_need_map
00000710 g F .text 00000178 gfx_init
00000234 g F .text 00000018 disp_buf_init
00000010 g O .bss 0000000e cfg_dungeon_is_mq
000000b4 g O .data 0000009c dungeons
000000a0 g O .data 00000012 medal_colors
000013ac g F .text 000000a8 text_print
00000914 g F .text 0000002c c_init
00000004 g O .sbss 00000004 heap_next
00000090 g O .data 0000000e cfg_dungeon_rewards
00000940 g F .text 00000088 c_after_game_state_update
00000000 g O .data 00000040 hash_symbols
00000888 g F .text 00000014 heap_init
0000000c g O .sbss 00000004 cfg_dungeon_info_reward_need_compass
00000014 g O .sbss 00000004 cfg_dungeon_info_mq_enable
00000000 *UND* 00000000 C_HEAP
0000024c g F .text 00000028 sprite_bytes_per_tile
000008d0 g F .text 00000044 file_init
00000008 g O .sbss 00000004 cfg_dungeon_info_reward_need_altar
00000008 g O .sdata 00000004 cfg_dungeon_info_enable

../build/bundle.o: file format elf32-bigmips

SYMBOL TABLE:
00000000 l d .MIPS.abiflags 00000000 .MIPS.abiflags
00000000 l d .reginfo 00000000 .reginfo
00000000 l d .text 00000000 .text
00000000 l d .rodata.str1.4 00000000 .rodata.str1.4
00000000 l d .data 00000000 .data
00000000 l d .sdata 00000000 .sdata
00000000 l d .sbss 00000000 .sbss
00000000 l d .bss 00000000 .bss
00000000 l d .comment 00000000 .comment
00000000 l d .pdr 00000000 .pdr
00000000 l d .gnu.attributes 00000000 .gnu.attributes
00000000 l d .mdebug.abi32 00000000 .mdebug.abi32
00000000 l df *ABS* 00000000 text.c
00000004 l O .sbss 00000004 text_buf
00000000 l O .sbss 00000004 text_end
00000000 l df *ABS* 00000000 dungeon_info.c
00000000 l .rodata.str1.4 00000000 $LC0
00000004 l .rodata.str1.4 00000000 $LC1
00000000 l df *ABS* 00000000 main.c
00000000 l df *ABS* 00000000 util.c
00000000 l df *ABS* 00000000 gfx.c
00000000 l df *ABS* 00000000 file_select.c
00000000 g F .text 0000002c text_init
000000e0 g O .data 00000010 items_sprite
00000008 g O .sdata 00000008 hash_sprites
0000001c g O .sbss 00000004 cfg_file_select_hash
000000d4 g F .text 00000148 text_flush
000000f0 g O .data 00000010 medals_sprite
00000004 g O .sdata 00000004 dungeon_count
000000d0 g O .data 00000010 quest_items_sprite
00000c9c g F .text 00000034 heap_alloc
0000021c g F .text 000009b8 draw_dungeon_info
00000000 *UND* 00000000 FONT_TEXTURE
00001368 g F .text 00000234 draw_file_select_hash
00000f24 g F .text 000000f0 sprite_draw
00000d84 g F .text 000001a0 sprite_load
00000100 g O .data 00000010 stones_sprite
00000010 g O .bss 00000010 setup_db
00001014 g F .text 000001dc draw_setup
000000c0 g O .data 00000010 font_sprite
00000d54 g F .text 00000030 sprite_bytes
00000010 g O .sbss 00000004 cfg_dungeon_info_mq_need_map
000011f0 g F .text 00000178 gfx_init
00000d14 g F .text 00000018 disp_buf_init
00000000 g O .bss 0000000e cfg_dungeon_is_mq
00000024 g O .data 0000009c dungeons
00000010 g O .data 00000012 medal_colors
0000002c g F .text 000000a8 text_print
00000bd4 g F .text 0000002c c_init
00000018 g O .sbss 00000004 heap_next
00000000 g O .data 0000000e cfg_dungeon_rewards
00000c00 g F .text 00000088 c_after_game_state_update
00000110 g O .data 00000040 hash_symbols
00000c88 g F .text 00000014 heap_init
0000000c g O .sbss 00000004 cfg_dungeon_info_reward_need_compass
00000014 g O .sbss 00000004 cfg_dungeon_info_mq_enable
00000000 *UND* 00000000 C_HEAP
00000d2c g F .text 00000028 sprite_bytes_per_tile
00000cd0 g F .text 00000044 file_init
00000008 g O .sbss 00000004 cfg_dungeon_info_reward_need_altar
00000000 g O .sdata 00000004 cfg_dungeon_info_enable


4 changes: 2 additions & 2 deletions Utils.py
Original file line number Diff line number Diff line change
Expand Up @@ -62,9 +62,9 @@ def open_file(filename):
def close_console():
if sys.platform == 'win32':
#windows
import ctypes.wintypes
import win32gui, win32con
try:
ctypes.windll.kernel32.FreeConsole()
win32gui.ShowWindow(win32gui.GetForegroundWindow(), win32con.SW_HIDE)
except Exception:
pass

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