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Fix some messages sending to wrong channel
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Anonomit committed Jul 8, 2024
1 parent 361c374 commit 3bc9c5c
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Server.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1998,9 +1998,9 @@ function LootReserve.Server:ResumeSession()
if self.CurrentSession.Settings.Blind then
LootReserve:SendChatMessage("To see your reserves, whisper me: !myreserves", self:GetChatChannel(LootReserve.Constants.ChatAnnouncement.SessionResume));
elseif self.Settings.ChatReservesListLimit > 0 then
LootReserve:SendChatMessage("To see reserves made, whisper me: !reserves [ItemLinkOrName] or !myreserves", self:GetChatChannel(LootReserve.Constants.ChatAnnouncement.SessionStart));
LootReserve:SendChatMessage("To see reserves made, whisper me: !myreserves or !reserves [ItemLinkOrName]", self:GetChatChannel(LootReserve.Constants.ChatAnnouncement.SessionResume));
else
LootReserve:SendChatMessage("To see reserves made, whisper me: !reserves or !myreserves", self:GetChatChannel(LootReserve.Constants.ChatAnnouncement.SessionStart));
LootReserve:SendChatMessage("To see reserves made, whisper me: !myreserves or !reserves", self:GetChatChannel(LootReserve.Constants.ChatAnnouncement.SessionResume));
end
end
end
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