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BlackWidow will automatically add a starting slash (/) to commands received from Bukkit's PlayerCommandPreprocessEvent if the event's message does not already include it.
Even though Spigot's documentation says this event includes a starting slash that can be ignored, the server software still decides to go around this behaviour when a plugin or the server itself forces a player to run a command.
This bandaid will work for all scenarios except for when you are wanting to match WorldEdit commands in this particular scenario. Unfortunately there is no way around it until the server software fixes this.
Thanks to JunTVDE on the Discord for reporting the behaviour they observed.