This crate provides the tools to benchmark code for further analyzation using Chrome tracing. The crate is purely rust and has no dependencies.
- The crate is based on macros which are empty if debug_assertions is off
- Writing benchmarking data will have almost no effect on the time (1mcs per trace on my machine)
- Simple macro-based syntax
- You have control over how the collected data will be saved
For more examples and a guide on how to use please visit the documentation
use gbench::{instantiate, scope, ChromeTracing};
use std::thread;
fn calculate(num: f32, n: u32) -> f32 {
(0..n)
.fold((num, 0.0), |(x, v), _| (x + v * 0.01, v - x * 0.001))
.0
}
fn main() {
instantiate!(ChromeTracing("target/bench"));
scope!(program_scope | "Program scope");
// Doing the work that needs benchmarking
for _ in 0..5 {
scope!(main | "Main scope");
// Spawning a thread to do work
let thread = thread::spawn(move || {
// This benchmarks the scope that it is in
scope!(child | "Child");
calculate(1.0, 1_500_000)
});
// You can organize your subtasks in scopes to
// benchmark them
scope!(imp | "An important task");
{
scope!(i1 | "Important subtask");
calculate(1.0, 300_000);
}
{
scope!(i2 | "Less important subtask");
calculate(1.0, 500_000);
}
// If the block of code that you need to benchmark
// has ended you can drop the guard if the scope
// has not ended
drop(imp);
// Marking the start of another task
scope!(join | "Joining thread");
thread.join().unwrap();
// This line of code is unnecessary but I like
// to keep it
drop(join);
}
}
The code above produces this trace