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gbench

This crate provides the tools to benchmark code for further analyzation using Chrome tracing. The crate is purely rust and has no dependencies.

Advantages

  • The crate is based on macros which are empty if debug_assertions is off
  • Writing benchmarking data will have almost no effect on the time (1mcs per trace on my machine)
  • Simple macro-based syntax
  • You have control over how the collected data will be saved

Example

For more examples and a guide on how to use please visit the documentation

use gbench::{instantiate, scope, ChromeTracing};
use std::thread;

fn calculate(num: f32, n: u32) -> f32 {
    (0..n)
        .fold((num, 0.0), |(x, v), _| (x + v * 0.01, v - x * 0.001))
        .0
}

fn main() {
    instantiate!(ChromeTracing("target/bench"));

    scope!(program_scope | "Program scope");

    // Doing the work that needs benchmarking
    for _ in 0..5 {
        scope!(main | "Main scope");

        // Spawning a thread to do work
        let thread = thread::spawn(move || {
            // This benchmarks the scope that it is in
            scope!(child | "Child");

            calculate(1.0, 1_500_000)
        });

        // You can organize your subtasks in scopes to
        // benchmark them
        scope!(imp | "An important task");

        {
            scope!(i1 | "Important subtask");
            calculate(1.0, 300_000);
        }

        {
            scope!(i2 | "Less important subtask");
            calculate(1.0, 500_000);
        }

        // If the block of code that you need to benchmark
        // has ended you can drop the guard if the scope
        // has not ended
        drop(imp);

        // Marking the start of another task
        scope!(join | "Joining thread");
        thread.join().unwrap();

        // This line of code is unnecessary but I like
        // to keep it
        drop(join);
    }
}

The code above produces this trace

image

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  • Rust 100.0%