Impossible Rocket is a simple 2D physics game written in C++, using the SFML binding of SFML. The player takes control of a rocket with difficult controls and battles against the force of gravity to collect objectives on each level whilst the clock times their success.
- A Compiler
- CMake (>=3.16)
cmake -B build -DBUILD_SHARED_LIBS="FALSE"
cmake --build build
cp ./build/_deps/sfml-src/extlibs/bin/x64/openal32.dll ./build/Debug/.
./build/Debug/impossible-rocket.exe
./build/impossible-rocket