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A silly mini-game I forgot about then decided to upgrade to SFML3 to test the up to date master

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Impossible Rocket - In Development

What is this?

Impossible Rocket is a simple 2D physics game written in C++, using the SFML binding of SFML. The player takes control of a rocket with difficult controls and battles against the force of gravity to collect objectives on each level whilst the clock times their success.

Requirements

  • A Compiler
  • CMake (>=3.16)

Build Instructions

cmake -B build -DBUILD_SHARED_LIBS="FALSE"
cmake --build build

Run Instructions

Windows

cp ./build/_deps/sfml-src/extlibs/bin/x64/openal32.dll ./build/Debug/.
./build/Debug/impossible-rocket.exe

MacOS & Linux

./build/impossible-rocket

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A silly mini-game I forgot about then decided to upgrade to SFML3 to test the up to date master

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