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forked from LiamHz/atlas

A terrain generator written from scratch in C++ and OpenGL

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Atlas

Atlas is an OpenGL procedural terrain generation application that implements perlin noise height maps, view frustum culling, and instancing.

Demo gif

Features

  • Phong lighting
  • Height maps generated by perlin noise
  • Biomes determined by elevation
  • Low poly, smooth, and mesh modes

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A terrain generator written from scratch in C++ and OpenGL

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  • C 71.7%
  • C++ 27.9%
  • GLSL 0.4%