L’objectif de ce projet est de développer un jeu de type "PACMAN" en 3D en C++/OpenGL 3+
- Have SDL1.2 installed
- GLEW installed
- OpenGL ( should be installed with your graphical drivers )
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Usage using command line to compile then run:
- Go in the "build" directory
- run "cmake .."
- run "make"
- run the program from the command line inside the build directory with the command :
- On linux : ./bin/Pacman3D
- On windows : ./bin/Pacman3D.exe
-
If it's already compiled :
- run the program from the command line inside the build directory with the command :
- On linux : ./bin/Pacman3D
- On windows : ./bin/Pacman3D.exe
- On windows you need to use the powerShell or MinGW shell. Not the command prompt !!!
- run the program from the command line inside the build directory with the command :
These binds can be changed in the json configuration file located in the "assets/configurations/" folder
- Movement :
- Z : Move FORWARD
- S : Move BACKWARD
- Q : Move LEFT
- D : Move RIGHT
These binds cannot be changed
- Interface :
- P : Pause
- O : Save
- I : Load
- K : Exit the game
These binds can be changed in the json configuration file located in "assets/configurations"
- Camera :
- C : Change camera
- These two binds can't be changed !
- Mouse Left click : Zoom In
- Mouse Right click : Zoom out