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Project 3 - Maya Diaz Huizar #37

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@Aorus1 Aorus1 commented Oct 8, 2024

https://github.com/Aorus1/Project3-CUDA-Path-Tracer
features

  • basic path tracing (specular + diffuse + emissive materials)
  • anti-aliasing
  • material sorting for optimized paths
  • custom mesh loading (via gltf file format)
  • textures (again using gltf)

readme to come

using four late dates because i got pretty sick over the last two weeks, will unfortunately remove them from past assignment.

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Aorus1 commented Oct 10, 2024

README done! (before late day deadline); sorry i couldn't get as much as I wanted done for this project, i was unfortunately basic stuck in bed for a week sick when i planned to do this.

also for feedback for future, just want to note that i realized a bit too late that gltf custom meshes basically require bvh or octree for anything more complex than an octree, so was hard to test without doing that. but overall a great project!

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