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Edit pile cleanup: part 5, folder 'upcoming' part 2
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Name:House Cartographer | ||
Types:Creature Human Scout Survivor | ||
ManaCost:1 G | ||
PT:2/2 | ||
T:Mode$ Phase | Phase$ Main | PhaseCount$ 2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigDigUntil | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order. | ||
SVar:TrigDigUntil:DB$ DigUntil | Valid$ Card.Land | ValidDescription$ land | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | FoundDestination$ Hand | ||
Oracle:Survival — At the beginning of your second main phase, if House Cartographer is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order. | ||
Name:House Cartographer | ||
Types:Creature Human Scout Survivor | ||
ManaCost:1 G | ||
PT:2/2 | ||
T:Mode$ Phase | Phase$ Main | PhaseCount$ 2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigDigUntil | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order. | ||
SVar:TrigDigUntil:DB$ DigUntil | Valid$ Card.Land | ValidDescription$ land | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | FoundDestination$ Hand | ||
Oracle:Survival — At the beginning of your second main phase, if House Cartographer is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order. |
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Name:Hushwood Verge | ||
ManaCost:no cost | ||
Types:Land | ||
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}. | ||
A:AB$ Mana | Cost$ T | Produced$ W | IsPresent$ Forest.YouCtrl,Plains.YouCtrl | SpellDescription$ Add {W}. Activate only if you control a Forest or a Plains. | ||
Oracle:{T}: Add {G}.\n{T}: Add {W}. Activate only if you control a Forest or a Plains. | ||
Name:Hushwood Verge | ||
ManaCost:no cost | ||
Types:Land | ||
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}. | ||
A:AB$ Mana | Cost$ T | Produced$ W | IsPresent$ Forest.YouCtrl,Plains.YouCtrl | SpellDescription$ Add {W}. Activate only if you control a Forest or a Plains. | ||
Oracle:{T}: Add {G}.\n{T}: Add {W}. Activate only if you control a Forest or a Plains. |
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Name:I Am Duskmourn | ||
ManaCost:no cost | ||
Types:Ongoing Scheme | ||
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPlay | TriggerDescription$ At the beginning of your end step, you may cast a spell from your hand without paying its mana cost. If you do, abandon this scheme. | ||
SVar:TrigPlay:DB$ Play | Valid$ Card.YouCtrl | ValidSA$ Spell | ValidZone$ Hand | WithoutManaCost$ True | Optional$ True | RememberPlayed$ True | ||
SVar:Abandon:DB$ Abandon | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup | ||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ||
Oracle:(An ongoing scheme remains face up until it's abandoned.)\nAt the beginning of your end step, you may cast a spell from your hand without paying its mana cost. If you do, abandon this scheme. | ||
Name:I Am Duskmourn | ||
ManaCost:no cost | ||
Types:Ongoing Scheme | ||
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPlay | TriggerDescription$ At the beginning of your end step, you may cast a spell from your hand without paying its mana cost. If you do, abandon this scheme. | ||
SVar:TrigPlay:DB$ Play | Valid$ Card.YouCtrl | ValidSA$ Spell | ValidZone$ Hand | WithoutManaCost$ True | Optional$ True | RememberPlayed$ True | ||
SVar:Abandon:DB$ Abandon | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup | ||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ||
Oracle:(An ongoing scheme remains face up until it's abandoned.)\nAt the beginning of your end step, you may cast a spell from your hand without paying its mana cost. If you do, abandon this scheme. |
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Name:I Am Untouchable | ||
ManaCost:no cost | ||
Types:Ongoing Scheme | ||
S:Mode$ Continuous | EffectZone$ Command | Affected$ You,Permanent.YouCtrl | AddKeyword$ Hexproof | Description$ You and permanents you control have hexproof. | ||
T:Mode$ DamageDoneOnce | ValidTarget$ You | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ TrigToken | TriggerZones$ Command | TriggerDescription$ When combat damage is dealt to you, create a 4/4 colorless Scarecrow artifact creature token with vigilance, then abandon this scheme. | ||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_4_4_a_scarecrow_vigilance | TokenOwner$ You | SubAbility$ DBAbandon | ||
SVar:DBAbandon:DB$ Abandon | ||
Oracle:(An ongoing scheme remains face up until it's abandoned.)\nYou and permanents you control have hexproof.\nWhen combat damage is dealt to you, create a 4/4 colorless Scarecrow artifact creature token with vigilance, then abandon this scheme. | ||
Name:I Am Untouchable | ||
ManaCost:no cost | ||
Types:Ongoing Scheme | ||
S:Mode$ Continuous | EffectZone$ Command | Affected$ You,Permanent.YouCtrl | AddKeyword$ Hexproof | Description$ You and permanents you control have hexproof. | ||
T:Mode$ DamageDoneOnce | ValidTarget$ You | TriggerZones$ Battlefield | CombatDamage$ True | Execute$ TrigToken | TriggerZones$ Command | TriggerDescription$ When combat damage is dealt to you, create a 4/4 colorless Scarecrow artifact creature token with vigilance, then abandon this scheme. | ||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_4_4_a_scarecrow_vigilance | TokenOwner$ You | SubAbility$ DBAbandon | ||
SVar:DBAbandon:DB$ Abandon | ||
Oracle:(An ongoing scheme remains face up until it's abandoned.)\nYou and permanents you control have hexproof.\nWhen combat damage is dealt to you, create a 4/4 colorless Scarecrow artifact creature token with vigilance, then abandon this scheme. |
20 changes: 10 additions & 10 deletions
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forge-gui/res/cardsfolder/upcoming/i_call_for_slaughter.txt
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Name:I Call for Slaughter | ||
ManaCost:no cost | ||
Types:Scheme | ||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn. If a source you control would deal damage this turn, it deals that much damage plus 1 instead. | ||
SVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ r_1_1_devil_burn | PumpKeywords$ Haste | PumpDuration$ EOT | SubAbility$ DBEffect | ||
SVar:DBEffect:DB$ Effect | ReplacementEffects$ DamageEvent | ||
SVar:DamageEvent:Event$ DamageDone | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ReplaceWith$ DmgPlusOne | Description$ If a source you control would deal damage this turn, it deals that much damage plus 1 instead. | ||
SVar:DmgPlusOne:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X | ||
SVar:X:ReplaceCount$DamageAmount/Plus.1 | ||
Oracle:When you set this scheme in motion, create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn. If a source you control would deal damage this turn, it deals that much damage plus 1 instead. | ||
Name:I Call for Slaughter | ||
ManaCost:no cost | ||
Types:Scheme | ||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn. If a source you control would deal damage this turn, it deals that much damage plus 1 instead. | ||
SVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ r_1_1_devil_burn | PumpKeywords$ Haste | PumpDuration$ EOT | SubAbility$ DBEffect | ||
SVar:DBEffect:DB$ Effect | ReplacementEffects$ DamageEvent | ||
SVar:DamageEvent:Event$ DamageDone | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ReplaceWith$ DmgPlusOne | Description$ If a source you control would deal damage this turn, it deals that much damage plus 1 instead. | ||
SVar:DmgPlusOne:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X | ||
SVar:X:ReplaceCount$DamageAmount/Plus.1 | ||
Oracle:When you set this scheme in motion, create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn. If a source you control would deal damage this turn, it deals that much damage plus 1 instead. |
18 changes: 9 additions & 9 deletions
18
forge-gui/res/cardsfolder/upcoming/i_will_savor_your_agony.txt
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Name:I Will Savor Your Agony | ||
ManaCost:no cost | ||
Types:Scheme | ||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, ABILITY | ||
SVar:TrigCharm:DB$ Charm | Choices$ DBDestroy,DBDraw,DBGainLife | CharmNum$ 3 | CanRepeatModes$ True | ||
SVar:DBDestroy:DB$ Destroy | ValidTgts$ Creature | TgtPrompt$ Select target Creature. | SpellDescription$ Destroy target creature. | ||
SVar:DBDraw:DB$ Draw | ValidTgts$ Player | TgtPrompt$ Select target player (to draw a card) | SpellDescription$ Target player draws a card. | ||
SVar:DBGainLife:DB$ GainLife | ValidTgts$ Player | TgtPrompt$ Select target player (to gain 5 life) | LifeAmount$ 5 | SpellDescription$ Target player gains 5 life. | ||
Oracle:When you set this scheme in motion, choose three. You may choose the same mode more than once.\n• Destroy target creature.\n• Target player draws a card.\n• Target player gains 5 life. | ||
Name:I Will Savor Your Agony | ||
ManaCost:no cost | ||
Types:Scheme | ||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, ABILITY | ||
SVar:TrigCharm:DB$ Charm | Choices$ DBDestroy,DBDraw,DBGainLife | CharmNum$ 3 | CanRepeatModes$ True | ||
SVar:DBDestroy:DB$ Destroy | ValidTgts$ Creature | TgtPrompt$ Select target Creature. | SpellDescription$ Destroy target creature. | ||
SVar:DBDraw:DB$ Draw | ValidTgts$ Player | TgtPrompt$ Select target player (to draw a card) | SpellDescription$ Target player draws a card. | ||
SVar:DBGainLife:DB$ GainLife | ValidTgts$ Player | TgtPrompt$ Select target player (to gain 5 life) | LifeAmount$ 5 | SpellDescription$ Target player gains 5 life. | ||
Oracle:When you set this scheme in motion, choose three. You may choose the same mode more than once.\n• Destroy target creature.\n• Target player draws a card.\n• Target player gains 5 life. |
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Name:Impossible Inferno | ||
ManaCost:4 R | ||
Types:Instant | ||
A:SP$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 6 | SubAbility$ DBDig | SpellDescription$ CARDNAME deals 6 damage to target creature. Delirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn. | ||
SVar:DBDig:DB$ Dig | Condition$ Delirium | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | ||
SVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ForgetOnMoved$ Exile | Duration$ UntilTheEndOfYourNextTurn | ||
SVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play it until the end of your next turn. | ||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ||
Oracle:Impossible Inferno deals 6 damage to target creature.\nDelirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn. | ||
Name:Impossible Inferno | ||
ManaCost:4 R | ||
Types:Instant | ||
A:SP$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 6 | SubAbility$ DBDig | SpellDescription$ CARDNAME deals 6 damage to target creature. Delirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn. | ||
SVar:DBDig:DB$ Dig | Condition$ Delirium | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | ||
SVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ForgetOnMoved$ Exile | Duration$ UntilTheEndOfYourNextTurn | ||
SVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play it until the end of your next turn. | ||
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ||
Oracle:Impossible Inferno deals 6 damage to target creature.\nDelirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn. |
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Name:Infernal Phantom | ||
ManaCost:3 R | ||
Types:Creature Spirit | ||
PT:2/3 | ||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gets +2/+0 until end of turn. | ||
T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gets +2/+0 until end of turn. | ||
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | ||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME dies, it deals damage equal to its power to any target. | ||
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X | ||
SVar:X:TriggeredCard$CardPower | ||
DeckNeeds:Type$Enchantment | ||
Oracle:Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Infernal Phantom gets +2/+0 until end of turn.\nWhen Infernal Phantom dies, it deals damage equal to its power to any target. | ||
Name:Infernal Phantom | ||
ManaCost:3 R | ||
Types:Creature Spirit | ||
PT:2/3 | ||
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gets +2/+0 until end of turn. | ||
T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, CARDNAME gets +2/+0 until end of turn. | ||
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | ||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME dies, it deals damage equal to its power to any target. | ||
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X | ||
SVar:X:TriggeredCard$CardPower | ||
DeckNeeds:Type$Enchantment | ||
Oracle:Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Infernal Phantom gets +2/+0 until end of turn.\nWhen Infernal Phantom dies, it deals damage equal to its power to any target. |
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Name:Innocuous Rat | ||
ManaCost:1 B | ||
Types:Creature Rat | ||
PT:1/1 | ||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ When CARDNAME dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | ||
SVar:TrigDread:DB$ ManifestDread | ||
Oracle:When Innocuous Rat dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | ||
Name:Innocuous Rat | ||
ManaCost:1 B | ||
Types:Creature Rat | ||
PT:1/1 | ||
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ When CARDNAME dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) | ||
SVar:TrigDread:DB$ ManifestDread | ||
Oracle:When Innocuous Rat dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) |
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Name:Insidious Fungus | ||
ManaCost:G | ||
Types:Creature Fungus | ||
PT:1/2 | ||
A:AB$ Charm | Cost$ 2 Sac<1/CARDNAME> | Choices$ DBDestroyArtifact,DBDestroyEnchantment,DBDraw | ||
SVar:DBDestroyArtifact:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact. | ||
SVar:DBDestroyEnchantment:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment. | ||
SVar:DBDraw:DB$ Draw | SubAbility$ DBChangeZone | SpellDescription$ Draw a card. Then you may put a land card from your hand onto the battlefield tapped. | ||
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouOwn | ||
Oracle:{2}, Sacrifice Insidious Fungus: Choose one —\n• Destroy target artifact.\n• Destroy target enchantment.\n• Draw a card. Then you may put a land card from your hand onto the battlefield tapped. | ||
Name:Insidious Fungus | ||
ManaCost:G | ||
Types:Creature Fungus | ||
PT:1/2 | ||
A:AB$ Charm | Cost$ 2 Sac<1/CARDNAME> | Choices$ DBDestroyArtifact,DBDestroyEnchantment,DBDraw | ||
SVar:DBDestroyArtifact:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact. | ||
SVar:DBDestroyEnchantment:DB$ Destroy | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment. | ||
SVar:DBDraw:DB$ Draw | SubAbility$ DBChangeZone | SpellDescription$ Draw a card. Then you may put a land card from your hand onto the battlefield tapped. | ||
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.YouOwn | ||
Oracle:{2}, Sacrifice Insidious Fungus: Choose one —\n• Destroy target artifact.\n• Destroy target enchantment.\n• Draw a card. Then you may put a land card from your hand onto the battlefield tapped. |
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